Some Weapons with Surprising Synergy

Ever since Valve released the Axtinguisher, weapon combos have become a huge part of Team Fortress 2. From the Sandman/Cleaver to the Jarate/Bushwacka, Valve has released a number of weapons obviously designed to go together, and for that reason they do so very well. But sometimes there are weapons whose synergies are not so obvious, who were clearly built for widely different roles, and yet somehow they can combine to create a lethal combo to the keen player who can see untapped potential. Here are a few I’ve discovered throughout the years. 1. Beggars Bazooka / Righteous Bison The Beggar’s… [Continue Reading]

Explaining Ubercharges to Patients

"I HATE IT when an Uber goes wrong!"
“I HATE IT when an Uber goes wrong!”

“So there I was, Uber ready to go, and the Heavy spinning up his minigun. I tell him, I’m about to deploy my uber, get ready. It’s time to go. I deploy my ubercharge, and the stupid Heavy fails to kill ANYONE!”

I bet that sounds pretty familiar to most of you Medics out there. I too have been in the same situation, and I have spent a long time trying to work out how to fix it. Of course, results my vary, as some people understand Medics, others don’t.

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5 things you may not know about stock weapons

The weapons that have been in the game since it came out in 2007. The oldest things in your backpack. Every player in the game has used them. Could there really be something you don’t know about them at this point? Maybe. Here are some things I didn’t know about several greytext weapons for a surprisingly long time. 1-Sticky Launcher nuances: Holding down right-click lets you charge up a sticky and shoot it really far. You already knew that? Shucks. How about that destroyed (not detonated) stickies leave 1 ammo you can pick up (or extinguish yourself, in the case… [Continue Reading]

The Otolaryngologist’s Mirror

otolaryngologist1

Hehe...
Hehe…

Oh, hello! Um, what was I talking about? No, I wasn’t sneakily getting high off my Kritzkrieg… Ah, the Otolaryngologist’s Mirror. One of my favourite hats. I love it so much, I own an unusual version of it. But it’s always surprised me that so people like it. I always assumed it was something along the lines of it being old or something, but I just don’t know. Oh well, at least I don’t need to offer my first-born for an unusual one…

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What is your opinion on each of the Paints in TF2?

Aabicus: I think it’s a cool idea, as I always like further ability to customize. Unfortunately, I’m such a stickler there aren’t many paints I use personally. I’ve got a real thing for White paint, I find it looks good on a lot of loadouts. Other than that very little of my stuff is painted. Instead, I find myself drawn to the default colors of most cosmetics. But I don’t discriminate based on garish hues. As a matter of fact, I’m more likely to heal those people and trust them because they’ve shelled out the dosh for paint and probably… [Continue Reading]

Oh no. Not the Quick-Fix again.

"Um, thanks for saving me, Herr Soldier, but I just realized that I am scared of heights..."
“Looks like Team Rocket’s blasting off again!”

Yeah, I know, I can see you all scowling and wanting to hurt me. But let’s face it, the Quick-Fix is in a funny place right now. It’s not underpowered, it’s (dare I say it) overpowered. But instead of just screaming NERF NOW! or IT’S BROKEN KILL IT or all that nonsense, I’m going to take a calm, quiet look at what the issues are, and how we might fix them.

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“Medic, if you mention the Amputator one more time…”

"I know I should have brought my Bushwacka!"
“I know I should have brought my Bushwacka!”

Yeah, another article about a Medic weapon. I write what I know, and I know a lot about Medic weapons. The Amputator is one of them. And like its counterpart, the Crusader’s Crossbow, it’s been messed around a lot lately. But despite what I and a lot of others felt, after using it, I don’t think the new Amputator is as bad as everyone makes out. Let’s have a lookee…

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Some strategies for Jailbreak mode

For those of you who don’t know this game mode, Jailbreak is a psychological experiment disguised as a TF2 game. There are no respawns, and it requires custom specialized maps designed for the mode. Most of the server plays as RED, and begins the round drained of all ammo and clip. The BLU team consists of a few guards and a Warden, who have allcrits. The Warden must order the prisoners around, using his guards’ superior firepower to enforce control, and get them to participate in mini-games, where the players who lose the mini-games often die. When a single RED player is left, they are considered to have won the round, and are granted a “last request”, which carries over to the next round (for example, “next round we play the Soccer mini-game,” “next round I want the freedom to run around and ignore this song and dance,” or “right now I want all the guards to play Nine Square until they’re dead.” That’s it, there’s not much to the game.

UNLESS the prisoners decide to rebel. If anyone can survive long enough to reach the armory, they can refill their ammunition and get working weapons again. If the rebelling RED players can kill all the BLU players, they win in a much more satisfying way.

After a decent amount of playing this mode a few months ago, I’ve found some strategies that work pretty well.

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It’s so good, I never use it…

Eh... I'll just use my trusty stock Medi Gun again...
Eh… I’ll just use my trusty stock Medi Gun again…

The Kritzkrieg is considered the pinnacle of balance in Team Fortress 2. Many a Medic will go on and on about how it’s perfectly balanced, how it’s useful, how… Oh, I don’t know. Despite how great everyone says the Kritzkrieg is, I just can’t bring myself to use it!

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My favorite TF2 Glitches

As we all know, TF2 is a perfect game with absolutely no flaws. As a matter of fact, not only is it completely flawless now, but it’s actually remained a perfect game since the day it came out, with a grand total of zero glitches for the past seven years. That’s pretty impressive.
But every so often Valve feels the need to remove legitimate gameplay strategies such as “Taunt with Amputator, disconnect from server, your team regnerates health indefinitely until the server crashes or changes maps.” Here are the ones I miss the most.

1. The Level 2 Mini-Sentry

Is a regular sentry gun cute? Maybe a little, but not really. Is the mini-sentry cute? It would be if it wasn’t one of the most annoying things in the game currently. But this gun? It’s adorable. I want a plush.

Who's a cute derpy sentry gun? You are! Picture by AWSmith11.
Who’s a cute derpy sentry gun? You are! Picture by AWSmith11.

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