The Huntsman Sniper is a worse Combat Medic

This is one of those articles where the title kinda says it all. But of course, with such a big claim like “Huntsman Sniper is worse than Combat Medic”, I need to back up my claim with some sort of argument and, preferably, some evidence. Because evidence is cool and I am a man of science. But yes, the Huntsman Sniper is worse than a Combat Medic. Let’s look at the Huntsman first. Thirteen shots that need charging up for 1 second minimum to be able to do standard damage headshots, or 50 to 120 damage depending on how long… [Continue Reading]

Read more

A Syringe Gun Update

On my birthday in 2014 we published an article talking about the lack of cosmetic love for the stock shotgun. Since then, Valve’s kicked it up a notch and actually given us both a festive shotgun and Decorated shotguns, so they’ve kinda redeemed themselves. (we really still need an Australium one though.) And that means that the Syringe Gun is now the only stock weapon that goes completely unloved by Valve’s texture artists. I can kinda understand why, since it’s an underpowered and unremarkable attempt at a self-defense weapon that every Medic ignores because at least one unlock (usually the… [Continue Reading]

Read more

Weapons that are deemed underpowered

In this game there are several weapons which people view as garbage, now most of them are actually complete shit but a few of them are just being utilized the wrong way. Listing time! The Overdose: “OH MY GOD!”you say, “That 10% movement speed is amazing for decent medics and the penalty doesn’t mean anything.” say the good Medics. whereas newer players soon realize that it has to be active and don’t see a point so scrap it immediately. The real use of the Overdose has nothing to do with 10% and so much more to do with 3%. Let’s… [Continue Reading]

Read more

Why Does Valve Keep Buffing Medic?

Do not buff Medic! No, seriously, don’t. That seems like an insane thing to say, considering I’ve been calling myself Medic, The Medic, BLU Medic and many other variations of the word for the past three or four years now, not to mention the fact that out of my 1700 hours of TF2, about 900 of them are as Medic. But hear me out for a moment. Medic is the most powerful class in the game. No one else has the pushing power capable of taking down sentries harmlessly. No one can stand in the way of an Ubercharged power… [Continue Reading]

Read more

The New Vaccinator

During Tough Break, Valve reworked the Vaccinator again. As a Medic main, I felt it was my duty to try the thing out so I can see for myself if the poor thing has finally reached the lofty echelons of the other mediguns, or if it still sucked. I first tried it out on King of The Hill, a game mode that lets me quickly switch from offense to defense. I found that it served its job decently well in both categories. If I were taking on a single enemy with my pocket, I could easily switch to the correct… [Continue Reading]

Read more

Medic buffs – Good or Bad?

The Medic is the big game changer of TF2. It’s rare that a pure support class has that position in any video game, but that’s one of TF2’s strong points. Of course, being a game changing person means that making tweaks, changes, buffs, nerfs, anything, can be a huge problem for not just the individual but the entire game. So I was rather surprised when I saw rather unusual changes for Medics in the Tough Break update. But are they good or are they bad? Honestly? Medic didn’t really need anything at all. All of the class’s problems lay within… [Continue Reading]

Read more

Tough Break and its Signs of Things to Come

The Tough Break update rolled out an extremely healthy list of balance changes to Team Fortress 2. Spanning the entirety of its class roster and with a general trend of making each class’ stock role more defined, it provides some very clear insights regarding the direction Valve is hoping to take TF2 in the coming months. SPUF is ablaze right now with questions attempting to make sense of some of the more extreme alterations, and since I’m stuck on a five-hour plane ride without internet I thought I’d take the time to comment on some things I’ve noticed and make… [Continue Reading]

Read more

The Tough Break Update – New TF2 Update – 17/12/15

A new TF2 update has been released. I assume this is the winter update we’ve all been expecting, although there is a distinct lack of genuine wintery things apart from the end of the article. Anyway, here’s the Tough Break Update. As of publishing, it hasn’t been released yet, but that ain’t stopping me from giving you a vague lowdown of all this stuff. Looks like standard stuff at first. It’s a new contract thing, just like Gun Mettle, costing $5.99 and introducing 26 new contracts, which I hope have been integrated with the old ones so we’ve got some… [Continue Reading]

Read more

Administering Medication in Mannpower

This article is dedicated to typenter, one of the winners in the 900th article giveaway. Mannpower. The one game mode that no one is really sure about, and the only official one that can make people completely overpowered. But unlike Mann VS Machine, where you have to work towards your strength, and unlike custom community game modes where everyone is overpowered (Multiplied by Ten) or everyone works together to take down one overpowered enemy (Versus Saxton Hale or Freak Fortress), Mannpower’s overpoweredness depends on two things – who can get the power ups first and who’s got the best Scouts.… [Continue Reading]

Read more

Obtaining Medic Achievements

So, after aabicus’s article about writing about something randomly chosen by the TF2 wiki, I’m going to do the same thing, minus the snazzy gif that aabicus used. Because I’m lazy and can’t be bothered to install anything that will record my screen for like three seconds. Unlike everyone else, I can access the TF2 wiki by typing !tf2 into my search bar, alongside any term I want. Pretty damn useful. Anyway, today’s randomly chosen subject is “obtaining Medic achievements” in Russian. That’s a good thing, because I’ve wanted to talk about achievements for a while. Fun fact, the only… [Continue Reading]

Read more