I’m sick of all you Crossbow overlords…

I’m tired of it. “Medic, use the Crusader’s Crossbow! It’s better!” everyone says to me. Yes, I know it’s better. But it’s only better if you can actually hot anything with the damn thing. Friend or ally. There’s no point equipping it if you’re going to miss almost every shot, and the ones you do land happen to be on enemies that your team mates would have killed anyway. You can’t avoid it. Every newbie Medic who comes along to SPUF always ends up asking what the best primary weapon is, and all everyone says is the Crossbow. There’s no… [Continue Reading]

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Calm down, dear!

” Go free. Get clean.” – Confusion, 2015 Or not. That quote is actually from me ending a conversation with him because I needed to shower. Then again, in this weather, you can shower every hour and still find yourself stinking of sweat, that’s how hot it is for me currently. Hot weather, particularly heatwaves, make one stressed. As do video games. That line actually fits quite well with this article. It’s genuinely surprising how annoyed I get at video games, even when my team wins. I’m calmer now though. What’s even more surprising is how annoyed people get while discussing… [Continue Reading]

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Salvaging an idea – The Uber-Syringe Gun

There’s always been several ideas that are tossed around the Medic sub-forum of SPUF. The Overhealer, a Medi Gun that makes you invisible, Vita-Saw reworks, all sorts. One of these ideas is a Syringe Gun or other primary weapon that works alongside the Ubersaw. On hit, you get Ubercharge. But nine times out of ten, the suggested ideas just don’t pan out. I believe otherwise. I think the idea of an Uber Syringe Gun could be made to work. But it quickly becomes a bit complicated. Our first step is to see what problems such a weapon would create. Ubercharge… [Continue Reading]

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The Short End of the Stick

Gun Mettle came, Gun Mettle saw, Gun Mettle conquered and then got you to spend a ton of money on crap. At least, that’s the case if you have been playing Medic throughout this update. Medics got the short end of the stick, almost as much as Engineers. But unlike Engineers, Medics didn’t really see it coming. I’ll be blunt, Engineers have had it coming for a very long time. The Short Circuit, the Wrangler, the Gunslinger. All weapons that were hated almost everywhere by competent players. Engineer has always been a speed bump of sorts, but before Gun Mettle… [Continue Reading]

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Medic’s Opinions on the new Decorated Weapons

Meh. Lots and lots of meh. Okay, let’s be somewhat serious here and have an actual conversation about all of these dramatic changes that have suddenly appeared in TF2. It’s clear as day that hats no longer sell. So Valve has turned to weapons and taunts, things that people do actually see, even while they’re killing people. Hats were going to have to die down at some point, we have over 1000 of them, not all of them technically hats, but still, that’s a lot. There’s not enough backpack space to actually own every hat in the game. So here… [Continue Reading]

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The Scotsman’s New Skullcutter

On Smissmas 2014 Valve made my dream come true. The Scotsman’s Skullcutter became elevated from the dregs of poorly-optimized demoknights and Trolldemos to one of the best melee weapons for Demomen who treat their melee weapon like an emergency weapon instead of an intergral part of their loadout. Is it overpowered? Maybe. That’s a hard statement to make, what with the state of Demoman’s melee at the moment. The Ullapool Caber and Half-Zatoichi are pretty kickass weapons that fill the same role after all. And while the Skullcutter lacks the crippling downsides inherent in those two weapons, it also doesn’t bring anything new… [Continue Reading]

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Glitched Weapons

Along with all the cosmetic stuff and weapon balances and all that, the Gun Mettle update brought with it a HUGE amount of glitches and bugs and all sorts of stuff, some of which may or may not be fixed *cough*dropped Medi Guns holding Uber*cough*. A lot of bugs have already been fixed, but it’s worth going over some of them anyway, because why not? Sadly, I couldn’t get many pictures of these bugs, since I’m an idiot who fails to press the screenshot button quickly enough these days. The first and probably worst bug that’s popped up is the… [Continue Reading]

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GEOFF, NOOOOOO!

GEOFF! NO, WHAT HAPPENED? SPEAK TO ME, GEOFF, SPEAK TO ME! KEEP YOUR EYES ON ME, GEOFF! WE’RE LOSING HIM! HE’S FLATLINING… We’ve lost him. If you don’t know what I’m talking about, I’m referring to the Vaccinator. The Fourth Medi Gun. The one that is now dead. I know Medi Guns can’t die, as they’re not alive*, but the Vaccinator has been driven into complete uselessness. Okay, the original Vaccinator, when it was released, wasn’t exactly helpful. It charged incredibly fast, but because critical resistances weren’t factored into the three resistance types as a whole, it didn’t see much… [Continue Reading]

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The New Eureka Effect

Edit: Written before the new update, because Valve won’t let me write about the Eureka Effect without immediately changing the weapon. I remember being awe-inspired by the rebalances of the Eureka Effect. You can teleport directly to your exit now! No more waiting for your idiot teammates to stop hogging your teleporters, now you can take your battlefield transportation into your own hands! Then I basically tried to play with the Eureka like I would the stock wrench and quickly got bored like I always do. The real kicker didn’t come until a friend let me know that it works… [Continue Reading]

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Stupidly Simple Fixes – Part 2

A note before I start: these are just ideas and thoughts, both my own and combined with other people’s thoughts, particularly SPUFers. Do me a favour and don’t take them as absolutes or anything. Should have put this at the top of the previous article, really. And probably should have published this before the Gun Mettle update, but oh well. Bad timing and all that. Still, I like my ideas better. Anyway, considering that Valve hasn’t really been doing much lately when it comes to balance changes, I’ve decided to take things into my own hands and try and fix… [Continue Reading]

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