Damn I am good at SFM

Now that I am over praising myself, I want to talk about what I can and cannot do with Valve’s Source Filmmaker. You’ve probably seen some of my SFM posters if you have been reading any of my blog posts not counting the Tetris one. I also sometimes post them into other threads but I usually post them into the Daily SPUF thread to keep it up-float. Here is a link to Imgur where I have most of my pictures. Also, below are some of my more recent ones as of writing this. Now, what I am not so good… [Continue Reading]

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Mann Up is incredibly underwhelming…

If you’re pestered enough, eventually you’ll try something. Like Mann Up for example. After a complete roflstomp of the worst kind, part of the SPUF 6v6 team decided to team up with my sister Nommykins (last seen playing Sniper in Arena Respawn) and actually play a game of Mann Up. I created the party, and since we were all feeling very, very, well, meh and it was already getting late, I selected an advanced mission on Coaltown. We finished the mission with ease (and only one wave being redone because I forgot to buy Kritz canteens) then rolled our eyes… [Continue Reading]

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“Where have you been sending it?” and other thoughts about Expiration Date

Welp, it’s been over a year since Expiration Date and the Love and War update in general was released. I know I should be looking at the Gun Mettle update, but I just don’t find it as interesting as the Love and War update. Gun Mettle came with a comic and a bunch of cosmetics and balance changes, Love and War came with a short movie, a bunch of weapons and some minor balance changes. It came with lore. Gun Mettle just had a stupid story involving Miss Pauling and Saxton Hale, and honestly I’m kinda sick of the pair… [Continue Reading]

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Medic does Competitive… or not…

At the start of UGC season 5 of 4v4 and season 18 of 6v6, I had a plan. The plan was to document my time playing through two seasons. It’d be full of ups and downs, interesting things and stuff I learned. The story of a Medic going from pub server nobody to competitive game nobody. And a bit of fun. As you can plainly see, that hasn’t happened. Originally, the reason I stopped writing was because I didn’t really want to write about our awful 6v6 losses. 6v6 was supposed to be the main focus of the series of… [Continue Reading]

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Being a nice person in video games

I’m a paradox. Or maybe I’m a hypocrite. I really don’t know. I have a lot of feelings about myself that I should probably get rid of. Feelings of self-loathing. I hate myself. But at the same time, all of you online people seem to think I’m a really nice guy*. I think I’ve only ever had a few people say they genuinely hate me, and even then it’s for really weird reasons, like “forcing your fake medic shit down our throats” and stuff like that. I bet if they had a gimmicky username, they’d abuse the hell out of… [Continue Reading]

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What the KOTH?

I love me some King of the Hill. It’s a very simple game mode, it’s seen in a lot of games. The concept is incredibly basic, you hold a specific area until time runs down or a certain event happens. KOTH maps are generally smaller than your average map and can fit anything from 8 to 18 players. KOTH also gets played in almost all competitive forms apart from dodgeball and basketball. It gets played in Ultiduo, 4v4, 6v6 and Highlander! Alright, not so much in the latter two, but seriously everyone, koth_Viaduct_pro is carrying all the weight. Good map,… [Continue Reading]

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Retrospective 2, or what little I saw of it…

Retrospective 2 is a TF2 tournament, more like one we’d recognise, with eliminations and things like that. Normally, I see all these things advertised on the News section of the Team Fortress 2 website and I don’t honestly pay much attention to them. They’re tournaments I’m not skilled enough to play in, or they’re LANs which I’ll never be able to play in, or it’s an announcement about ETF2L. That’s pretty much it. I wouldn’t have given Retrospective 2 any further thought if it wasn’t for W0lk, the SPUF 6v6 roamer and 4v4… thing… asking me about it. You see,… [Continue Reading]

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Godspeed, Satoru Iwata

It has been announced that on July 11th, 2015, Satoru Iwata, head of Nintendo Corporation, has died due to complications related to a bile duct growth. The gaming community, especially  Nintendo’s, has been wracked by this event, and has given their condolences. Satoru Iwata, born on the 6th of December in 1959, became interested in making video games early on, and eventually joined HAL Labratory, where he was responsible in the participation of many games, including Kirby, Earthbound, and Balloon Fight. Eventually, he was promoted to president of HAL Labratory, who became responsible for bringing the company out of bankruptcy. As the head of Nintendo, he… [Continue Reading]

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Medic’s Opinions on the new Decorated Weapons

Meh. Lots and lots of meh. Okay, let’s be somewhat serious here and have an actual conversation about all of these dramatic changes that have suddenly appeared in TF2. It’s clear as day that hats no longer sell. So Valve has turned to weapons and taunts, things that people do actually see, even while they’re killing people. Hats were going to have to die down at some point, we have over 1000 of them, not all of them technically hats, but still, that’s a lot. There’s not enough backpack space to actually own every hat in the game. So here… [Continue Reading]

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Rest in peace, Satoru Iwata

Satoru Iwata died on July 11th 2015, aged. He was Nintendo’s global president and one of the heavy hitters, keeping Nintendo afloat and making sure we, the gamers, no matter who we are or how old we are, were happy. In his brief 55 years on this planet, he did a LOT for gaming. My words here simply won’t do Iwata justice, so I’ll simply leave you with one of his quotes. “Above all, video games are meant to just be one thing: Fun for everyone.” I think he achieved that. Rest in peace.

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