How to Host Your Own SPUF Event (It’s Easy!)

The SPUF server has been home to many fun events over the years, from the juggernaut semi-competitive events like SPUF vs. SPUD and ever popular Gunslinger vs. Highlander series, to smaller sillier events like The Guillotine Games and tomorrow’s WAR Update Part 2. Have you ever had an idea for an event, but weren’t sure if you have what it takes to run it? My first event ever was the first Demoknights vs. Demomen, created by The Pyro King and abandoned by The Pyro King. I still wanted the event to happen and saw many others did too, so I… [Continue Reading]

How to Reach the Max’s Severed Head in trade_portal2_beta5

There

Check out that glorious display of health and ammo next to that high-tier cosmetic on the table. Want to show all your teammates this secret treat?

Whenever I play trade_portal2_beta5 (an increasingly common map on the trade servers I frequent) this is often my goal as I pass the time; to get a teleporter over there. Here’s how.

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5 things you may not know about stock weapons

The weapons that have been in the game since it came out in 2007. The oldest things in your backpack. Every player in the game has used them. Could there really be something you don’t know about them at this point? Maybe. Here are some things I didn’t know about several greytext weapons for a surprisingly long time. 1-Sticky Launcher nuances: Holding down right-click lets you charge up a sticky and shoot it really far. You already knew that? Shucks. How about that destroyed (not detonated) stickies leave 1 ammo you can pick up (or extinguish yourself, in the case… [Continue Reading]

PSA: You can rent weapons from the Mann Co. Store for free

This gets it’s own article because I didn’t know this when I was new to TF2, but man I wish someone had told me. You can get one free weapon of your choice in TF2 every week. HOW TO DO IT 1. Go into the Mann Co. Store. 2. Find the weapon you want to try out and click on it. 3. Click “Try it Out!” 4. You now have an untradeable, uncraftable, unmodifiable copy of that weapon for one week. You can rent one weapon a week (even the same weapon over and over) and you can do this… [Continue Reading]

The best choices for Melee Only rounds

I was sad when "Melee Only" wasn't on the Ghost Fort Wheel of Fate. Picture by lolchow
I was sad when “Melee Only” wasn’t on the Ghost Fort Wheel of Fate. Picture by lolchow

You can’t find good Melee-only servers anymore. Medieval Mode took out most of those, and the removal of Sudden Death from default removed the times it happens on normal servers. But every so often, a server goes melee only, and I remember how fun it can be. Everything is very simple; just you and your bludgeoning weapon of choice. Here are some tips for fighting melee only.

(Note: If it’s one of those servers that allows the booties and shields but literally no other non-melee weapons, my tip is to leave the server. So-called “melee-only” servers that do that can go die in a fire.)

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Please host your article’s images on The Daily SPUF

One of the most common problems with submitted articles is that images are hyperlinked to elsewhere on the internet. The problem with doing this is that if anything happens to this other site, the links will break on The Daily SPUF and the image won’t be visible. For that reason, I’d like to ask that you upload images onto The Daily SPUF and then link to the image that way. Here’s a very simple guide outlining the steps: 1. Save the image onto your computer. 2. When the time comes to add the picture into the article, click the “Add… [Continue Reading]

Medieval Highlander results!

Everyone had a blast during the Medieval Highlander tournament this Saturday! Ultimately, team BLU sweeped the scoreboard, only losing a single round of Helltower when RED scout Davjo drank a Bonk! and jumped his way into the Bombinomicon surrounded by enemies. I’m waiting on several people to send me their demos, and when that happens I’ll have a compilation of the tournament from several points of view, but until then you can watch the event from the eyes of the worst spy in Team Fortress 2: This tournament kicked off our initiative as SPUF community organizers to have a new… [Continue Reading]

December 7th-December 14th

This was a huge week in Team Fortress 2 history! We’ve got things from every year back to 2008! 2008 saw Valve finally fix a glitch that was funny maybe the first time you witnessed it; Engineers could upgrade the dispensers in payload carts so they healed more than they should. This kind of broke payload, and was a welcome removal. On December 11th they also added some features that are now huge parts of the metagame: Teleporters and dispensers were given a Level 3 (previously only Sentries had a Level 3), spies could now recharge cloak by picking up… [Continue Reading]

In Memory of Itsurblog 2

Urblog thread 2: The Revenge was the next in a duology of wildly successful blog threads on SPUF, both started by Zekrom3112, who must have some sort of voodoo magic for getting away with it twice. It once again has been locked, and unlike last time I’m not sure why. I was surprised when I went to the last page of itsurblog 2 and noticed that every post was TF2-related. The mods didn’t even put it out of its misery like the dongers/neontext/Lenny-faced ending of itsurblog 1. It was calm, rational, and conversational TF2 to the last post. I really… [Continue Reading]

4 Reasons you should bind a key to suicide

Dying is almost always a bad thing in TF2 (indeed, most shooters). You aren’t helping your team while dead, you aren’t having fun while dead, and a good many unlocks are dedicated to keeping the player or his teammates alive. Trying not to die is, for the most part, a pretty good strategy and you’ll go far with it.

So why would you ever want to die? And I don’t mean “Divebomb the enemy medic, caber them, and then who cares if the enemy mows you down”, I’m talking “bind a key to ‘explode’ then press it and explode for no reason.” Here are a few situations:

And no, beign on plr_pipeline is not in itself a valid excuse.
And no, being on plr_pipeline is not in itself a valid reason.

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