Salvaging an idea – The Uber-Syringe Gun

There’s always been several ideas that are tossed around the Medic sub-forum of SPUF. The Overhealer, a Medi Gun that makes you invisible, Vita-Saw reworks, all sorts. One of these ideas is a Syringe Gun or other primary weapon that works alongside the Ubersaw. On hit, you get Ubercharge. But nine times out of ten, the suggested ideas just don’t pan out. I believe otherwise. I think the idea of an Uber Syringe Gun could be made to work. But it quickly becomes a bit complicated. Our first step is to see what problems such a weapon would create. Ubercharge… [Continue Reading]

Stealing and Syringes – Medic in Skyrim part 4

Tamriel is in peril again, and only one man can save it… Medic! Last time, we were ruining a party. Now, we’re back here again, battling dragons. And woo, I have seen a lot of dragons. Today alone I killed 5 of the bastards. I’m sorry, I didn’t mean that, you Dovah are cool… Anyway, this time, I find this Esbern guy everyone’s bragging about. Time to head to the Ratway, because Brynjolf told me to. Apparently Esbern is down here somewhere… You know, if it wasn’t for the blood, this would be a really nice little place to sit… [Continue Reading]

Even more things TF2 doesn’t have and still needs

This is what, the third article now? Yes, I think so, I wrote this and this in the past, but it’s a subject worth discussing. Team Fortress 2 is a very old game now, it’s slowly leeching players to Valve’s new baby, Dota 2, and it’s still in need of a few things to keep up with the burst of class-based first person shooters suddenly appearing around here. The first thing is the biggie. Competitive matchmaking. We should have had it years ago. It’s been 8 years now and we still don’t have anything like this. Yes, there is a… [Continue Reading]

Potions and Partypoopers – Medic in Skyrim part 3

Oh hey, it’s been a while, but I finally fired up that dodgy teleporter to continue my travels in Tamriel! Last time I was here, I killed a dragon. Then Delphine decided to be useful for two seconds. Unfortunately, after killing that dragon, half my screenshots disappeared. Not that it really matters, because all I did in the meantime was go to Windhelm, which wasn’t very far off, get into a fight with some guy who bet 100 gold he could best me in a fight (spoiler: he couldn’t…) then headed back to Breezehome to dump my stuff. I also… [Continue Reading]

Why I’m Bothered By The New Medigun-Dropping Mechanic

It’s actually not very often that me and aabicus disagree on things, but somehow we’ve found something to argue about. Possibly. It’s not really arguing, more like politely putting down our opinions and compromising with one another. I don’t think we’ve ever really argued. But the sudden implementation of Medi Guns keeping Uber when dropped is certainly something to discuss between two Medic players who spend a lot of time running a blog together. Weapon switching does very much spice up the meta, which, when you look at it competitively, often gets very stale. Heck, even Valve servers get stale… [Continue Reading]

Holy shit this is the 800th article.

  Bloody hell. The time has flown! Seriously it feels like a few weeks ago that we celebrated our 700th article. And I spent most of that article writing about how much I love you all and how I can’t live without you all and all that sort of stuff. I guess I kinda have to do the same for this article, but eh… Thing is, lately, it’s been pretty rough for both me and aabicus. Dear old Aaby has had spouse-based health issues, job-issues and house issues, while I’ve been taking on all the responsibility of running the family… [Continue Reading]

4v4 – Fun but not serious, sadly

Week 8 of the UGC 4v4 season has come to a close, and we all breathe a sigh of relief as we thank some Deity that we don’t need to play against platinum and gold players any more. It was a lot of fun. Team SPUF (Special Party of Underrated Failures) finished the season 3-4, winning 3 rounds by forfeit and getting kinda rolled in the 4 matches we lost. And by kinda, I mean completely. But I can’t blame us for losing. We had to play against genuinely hard teams. Every single team we actually played against was UGC… [Continue Reading]

6v6 – I might as well play Highlander…

Well, my first ever 6v6 season is finally over, and good fucking riddance. We won a single match, and that was at the beginning of the season, on Viaduct_pro, a really easy map. Every other match was either a forfeit or a complete steam roll. It really is not much fun, unless everyone’s dedicated on improving and is willing to scrim a billion times a week. Sixes is far too meta-y for my liking. “But Medic, what do you mean by it being meta-y?” I hear all three of you ask. Simple. If you don’t go along with the two… [Continue Reading]

The Short End of the Stick

Gun Mettle came, Gun Mettle saw, Gun Mettle conquered and then got you to spend a ton of money on crap. At least, that’s the case if you have been playing Medic throughout this update. Medics got the short end of the stick, almost as much as Engineers. But unlike Engineers, Medics didn’t really see it coming. I’ll be blunt, Engineers have had it coming for a very long time. The Short Circuit, the Wrangler, the Gunslinger. All weapons that were hated almost everywhere by competent players. Engineer has always been a speed bump of sorts, but before Gun Mettle… [Continue Reading]

Mann Up is incredibly underwhelming…

If you’re pestered enough, eventually you’ll try something. Like Mann Up for example. After a complete roflstomp of the worst kind, part of the SPUF 6v6 team decided to team up with my sister Nommykins (last seen playing Sniper in Arena Respawn) and actually play a game of Mann Up. I created the party, and since we were all feeling very, very, well, meh and it was already getting late, I selected an advanced mission on Coaltown. We finished the mission with ease (and only one wave being redone because I forgot to buy Kritz canteens) then rolled our eyes… [Continue Reading]