The 400th Article, now with added prizes!

“So what do you have planned for this 400th article?” Since this is our 400th article, let’s have a look at some random stuff! There’s also a contest further down, so don’t go away! As of writing, we have had over 100,000 views, with over 100 comments. Not a lot of comments, but comments aren’t that great anyway. Most people comment in our SPUF thread instead. Most views in one day was 852, on the 28th of April 2014. The article published that day was “Demoknight, thou shalt not increase thy turn radius” by Aabicus. Most referrals to this site come… [Continue Reading]

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On Love and War Class Nerfs

The Love and War Update handed us some neat stuff, like a neat-o short film, server-wide conga events, parachutes, and bread.  Also with the update shipped three (now two) serious nerfs for three classes.  This, I feel, was the weakest part of the update.  They were not thought out well, and were in some ways too strong, and in others too unnecessary in a game with bigger problems. Let’s get demoman out of the way.  Spuf has probably read ten thousand words on the controversial nerf, so I’m going to make this one short.  The sticky launcher needed a nerf,… [Continue Reading]

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For Those New to SPUF (NSFW)

Like all bodies of humanity, SPUF has developed its quirks, in-jokes, and commonly-referenced events. New users on SPUF might not recognize these, so this quick guide is designed to give them a stepping stone to understanding the insanity a little better. lodsofemone – Referencing some British comedian, stands for “loads of money”. Usually pointed at Valve either after they’ve made a particularly unsubtle money grab, or the hypothetical situation would result in such. “Soldier Update Confirmed” – Poking fun at Valve’s tendency to give soldier way more weapons than anyone else, even on updates named after other classes, anytime the… [Continue Reading]

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My Favorite TFC Glitches

Recently I talked about the infinite hand grenade exploit in Team Fortress Classic. Well I thought I could take some time to go over some other awesome bugs that you can toy around with. Some are useful, some are fun, and some are simply bizarre. And no, bunnyhopping is not eligible for this list. Not opening that can of worms. 1) Caltrop-jumping. Thanks to the physics engine, you can jump with a significant supply of caltrops in the same place, as this video shows: This particular mobility tool is unusable any more, due to changes in the programming nature of the… [Continue Reading]

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On Fire

  Flames are weird in video games. In real-life, they’re impossibly debilitating and would make continuing to do anything, much less fighting other people, an excruciating experience. Also, real-life flamethrowers can shoot yards of deadly liquid flames that put every video-game flamethrower to shame. In video games you generally want the players to still be functional and you want flamethrowers to fill the “close-range combat” role, so these aspects of flamethrowers are often toned down. You can read more about it on the TV Tropes page Video Game Flamethrowers Suck. Monolith Production’s Blood was the first game to have afterburn,… [Continue Reading]

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On Grenades

    Let’s cut right to the chase: Grenades were famously removed from Team Fortress 2. Why? I’ll let Adrian Finol of the Hydro Developer Commentary speak for me: One of the main changes between Team Fortress Classic and Team Fortress 2 was the removal of thrown grenades. Most classes could carry a standard hand grenade along with a secondary grenade, tied more closely to the class. Team Fortress 2’s focus on unique class roles led us to notice that the standard hand grenade was a more powerful combat decider than some of the primary weapons. This made the classes… [Continue Reading]

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On Double- and Single-Barelled Shotguns

Not really TF2-related, but I thought I might take this opportunity to talk about a trend in shooters I’ve noticed. Loads of games seem to like giving you two shotguns, one of which is pretty much twice as good as the other. The Ur-Example is probably Doom II, which introduced as its only new weapon to the franchise a double-barrel shotgun, which was the first weapon in the game to have a clip you had to reload (which really cast an odd light on all the weapons in Doom I, I guess that pistol can carry 200 rounds without having… [Continue Reading]

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5 Things you Might Not Know were from Team Fortress Classic

TFC is a simple game, especially compared to its predecessor. Two teams of nine mercenaries grab flags and kill each other, and that’s pretty much it. Contrast that to Team Fortress 2, where I’m hard-pressed to think of anything that hasn’t made it into the game in some fashion. But dig under the surface and there are a couple of things that actually debuted in TFC which you might not know about. Things like: 1) A bunch of popular TF2 maps. This one’s pretty common knowledge, but if you have no experience with TFC you may not know that a… [Continue Reading]

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A Tale of Two Communities

Lately, SPUF has gotten a bit cabin-feverish, and I can’t say I blame them. The anger seems to be directed at Valve’s repeated promises of “great stuff on the horizon!” and the actuality of the extreme drought of new content for TF2. Recently, even the throwaway crap such as blog posts, cosmetics, and localization-file-only updates have dried up. I can understand why SPUF is upset. But I disagree with how a large amount of this anger seems to be directed at Dota 2, Valve’s newest cash cow and spearhead of the MOBA genre that is clearly getting the lion’s share… [Continue Reading]

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Beloved Daily SPUF Redirect URL Shutting Down, Millions in Mourning

If our fair blog were a TF2 playstyle, he’d be a roamer. A while back we switched from spufblog.com to blog.spuf.info, and left the old URL as a redirect that aabicus was paying 18 dollars a year to keep running. Well, it didn’t seem that useful so we’re closing it down. If you don’t interact with the “spufblog.com” URL, this won’t affect you, and really this won’t affect the visible blog in any way. So if you need to, check and update your bookmarks; the old URL was on the first page of the SPUF megathread for some time.

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