My Favorite Moments in TF2 History

TF2 was the first game I really immersed myself into, meaning that a lot of my earliest internet memories come from this game. And through all the years, all the updates, all the thousands of hours of playing this game, there are a few memories that stand out to me the most. In the spirit of Love and War Part 2, I thought I’d take an article to recall my fondest memories as a TF2 fan. Especially since my more traditional “what I love most” article already exists. In no particular order: 5. STAR_ wins Mixup 2013. It was possible for you to… [Continue Reading]

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I hate Mann Up Mode

One day, a robot-building mechanic was invited over to Mann Up mode by his friends. He found the mode very enjoyable, with new bots to think of and newer lineups to consider. It was like paradise for him, where he could experiment around for the good of all humanity. Then suddenly, he decided to play Mann Up by himself. There, he was met with discrimination of all kinds, mostly regarding his tour count. He tried to negotiate against their request of his leave, which fell on deaf ears, thus going into protest. A kick vote was made, and he was… [Continue Reading]

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Giant Snipers

Hello there, this is Dr. Odoroki talking to all of you. I am here to give you the lowdown on how my army of robots are built and ordered. Not that it’ll mean anything to you. Ahahahaha! So if you haven’t seen Reima’s video on my missions, I suggest you see it now right here. Medic’s blog post also works, over here. It’s the closest thing to a summary that is at current. You can see how some of these robots strike fear, and especially one player’s frustrated comment on that robot. One thing that irked me was how the… [Continue Reading]

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Valve Hype: The Long Game

Companies have different ways of generating hype. From the dregs of astro-turfing to the apex of ARGs, there are entire industries dedicated to stirring interest in a product and spreading a social media net as far as possible. Valve is in the lucky position of owning a number of long-standing franchises that have years and years of development time invested into them almost entirely in-house, and this lets them splurge on the most niche level of hype: the hidden foreshadowing. Whether intentionally or for testing/convenience’s sake, Valve has a number of  cases where they’ve added something into a game that seems innocuous… [Continue Reading]

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Giving the Third Degree the Third Degree

Move over ladies and gunboats, it’s the only straight upgrade in Team Fortress 2! Man, considering it’s the one unlock in the entire game with absolutely no reason not to equip it you would bet it must be the high-rolling undisputed king of its weapon class, right? Right? No. Turns out the Third Degree sucks. Its only upside is pointless on a class that spews penetrating particles that engulf every enemy in melee range. You wanna kill somebody that has a Medic? Airblast them apart and go to town on the poor German sod. Pulling out your melee is only setting yourself up for… [Continue Reading]

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You should really try out the Scorch Shot

I’ve written about Pyro before (I’ve written about a lot of things before), but lately I’ve been playing him more and more, even outside of silly MvM matches. The Scorch Shot. The current secondary in my Pyro loadout. I’ve always considered Pyro to be the Anti Medic, but I know that opinion is wrong, because there’s a VAST amount of aiming required if you’re going to be able to actually set anyone on fire – flame projectiles have weird effects and can even just fuck you up for no reason. But while the similarities between Medic and Pyro are best… [Continue Reading]

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A Comprehensive 100 Tour Review of Mann vs Machine

$429.84 Over the past 3 months, I’ve spent over $400 on Team Fortress 2: Mann vs. Machine. I want to provide an honest and accurate reflection of Mann vs. Machine, in addition to clearing up some of the misconceptions about the game mode that many of the newer players have. For those of you that are looking to continue or start playing MvM, this guide will lay out the basic details that you’ll need to determine whether or not MvM is right for you. You will not profit A lot of players start playing MvM in hopes of turning a… [Continue Reading]

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MvM at Odoroki’s place

“Hey, Medic? Wanna play MvM?” Every Sunday, I get sent this message. It’s generally from Odoroki. If I don’t reply, there’s often a follow up message from Reima. They send me a request to join their game. Clicking on that request is a scary thing to do. Very scary. You never know what’s going to happen. All you know is that the game mode will be MvM. Somewhat. You see, Odoroki has his own little server. On it, he does a lot of strange things. Then he invites poor saps like me to test them. And Reima tries to record… [Continue Reading]

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The Stupidest Item Ever Added to TF2

The term “stupidest item ever added to TF2” is obviously one of the more subjective terms one could use to describe a thing. It’s so heavily dependent on personal experience, opinion, and bias that no item could truly just qualify without question as “the stupidest item ever added to TF2”. Which is why you may be surprised that there actually is an item that indisputably qualifies as the stupidest item ever added to TF2, and it’s not the one you’re thinking of. It’s not something overpowered. Overpowered weapons fill a role in TF2 by letting players who equip them perform better and thus… [Continue Reading]

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Mann Up is incredibly underwhelming…

If you’re pestered enough, eventually you’ll try something. Like Mann Up for example. After a complete roflstomp of the worst kind, part of the SPUF 6v6 team decided to team up with my sister Nommykins (last seen playing Sniper in Arena Respawn) and actually play a game of Mann Up. I created the party, and since we were all feeling very, very, well, meh and it was already getting late, I selected an advanced mission on Coaltown. We finished the mission with ease (and only one wave being redone because I forgot to buy Kritz canteens) then rolled our eyes… [Continue Reading]

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