On Double- and Single-Barelled Shotguns

Not really TF2-related, but I thought I might take this opportunity to talk about a trend in shooters I’ve noticed. Loads of games seem to like giving you two shotguns, one of which is pretty much twice as good as the other. The Ur-Example is probably Doom II, which introduced as its only new weapon to the franchise a double-barrel shotgun, which was the first weapon in the game to have a clip you had to reload (which really cast an odd light on all the weapons in Doom I, I guess that pistol can carry 200 rounds without having… [Continue Reading]

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TF2 vs. TFC: Who would win?

A long time ago I made a thread just for funsies, Who would win in a fight; the TF2 team or the TFC (Team Fortress Classic) team? After fifteen pages and several necros, the consensus appears to be: probably TFC, but both teams have a lot of pros and cons on their side of the table. So, without further ado, I’m going to look at each of the nine classes from TFC and TF2 and compare which outclasses his counterpart. There are obviously a myriad of other factors like grenades, random crits, unlocks, and bunnyhopping that would have to be… [Continue Reading]

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Advice for Playing TFC Scout

TFC Scout has a lot in common with his Boston counterpart, but he emphasizes completely different parts of the Scout class role. Notably, he is even faster than TF2 Scout, but packs hardly a punch in combat. No meatshots, or moonshots, or really any sort of meaningful shots from this merc. Here’s what you gotta know: 1) You are a flagrunner true and true. Unlike Medic, who can flagrun, heal, infect, and kill all in the same life, you are a fragile speedster who better run away from everything. Your loadout is completely built around getting the heck out of… [Continue Reading]

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Why Scout Needs a Nailgun

In my article “5 Things I miss From Team Fortress Classic“, I gave the very first spot on the list to its nailgun. Every time I’m stuck as Scout seeing a sentry around a corner, but with no means of dealing with it myself, I wish Valve hadn’t taken my simple and easy way to get rid of that darn thing. The TFC nailgun is most comparable to the TF2 Syringe gun, with a major difference: no gravity falloff on the projectiles, meaning that they fly in a straight line forever like a rocket. This lets you deal basically a… [Continue Reading]

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Why the Ball-Kicking Boots Is My Favorite Cosmetic

My two favorite cosmetics are Archimedes and Giddeon, but if you ignore the birds then my favorite wearable has to be the Ball-Kicking Boots. Generic-looking, yes, but they spawn a soccer ball for your team. In my opinion this trumps any possible visual bonuses from anything else. A free soccer ball has a whole host of uses, almost none of them combat-oriented. Here are some opportunities no other cosmetic will give you. 1. Give your whole team something to do while stuck in spawn. If you’ve played TF2 for any amount of time, you’ve probably gotten bored while confined to… [Continue Reading]

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The Secret Way Scout Can Still Fire Nails

All glory to Trebel for this awesome visual bug he found. This glitch could be very old. I wouldn’t be surprised if this existed since the first release of TF2 in 2007. The conditions are simple, but rather unlikely in normal play. 1. Spawn as scout on a map with Resupply Cabinets. Equip the Scattergun. 2. Jump on top of the Resupply Cabinet and reload your scattergun so it ejects a shell onto the top of the cabinet. 3. It’s not a scattergun shell, it’s a nail! What? This is almost certainly a holdover from TF2’s Development, when Scout’s primary… [Continue Reading]

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February 23 – March 1st

Bye February! Nice knowing you! The last week of February has always been a popular time for TF2 updates, possibly because of the natural progression from Winter to Spring leaving Valve feeling optimistic and energized. Or random chance. Who knows. February 28, 2008 saw a reduction in the comically oversized reserve ammunition carried by the Soldier and Demoman. Before this update, Soldier had 36 reserve rockets, and Demoman had a whopping 30 Stickybombs and 40 Grenades. If only the Persian Persuader had existed back then… Tournament mode also became a thing, which disables autobalance and map objectives like flags and… [Continue Reading]

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Voice Lines – Scout

One of the things that makes Team Fortress 2 unique, apart from the cartoon style, the unique classes, the cool weapons, the hats and a bunch of other stuff, is all the chatter. Most of this talking comes from the voice lines spewed from our favourite mercenaries while killing each other, so you don’t always hear them. In this article, I’m going to rectify this problem, starting with the Scout.

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