Some things to do as a Ghost

One of the major downsides to real life is that once you die, there’s not much to do. Luckily TF2 doesn’t have this problem, at least if you’re playing Helltower and are currently in Hell. Here are three fun things to occupy the time while you wait for the next round to start. 1. Keep enemy snipers company The optimal strategy as a sniper in Hell is to stand at spawn and shoot people heading for Skull Island. It must get lonely, being so far away from the action, so go over and say hi! Make sure to get a… [Continue Reading]

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Introducing the SPUF Anthology Podcast!

Good day fellow SPUFers! I’d like to introduce you all to a little project I’d like to start up. It’s a podcast, but not in the traditional sense. Introducing: The SPUF Anthology Podcast. Essentially, it is a collection of short segments submitted to us on various (hopefully) interesting topics distributed in a tri-weekly format. Designed in a way so that anyone who wants to participate has a shot- no livestreams to make, no Skype to mess with, and don’t even get me started on timezones… Segments can be created on their own time. For now we will be focusing mostly… [Continue Reading]

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The Crusader’s Crossbow is now the least viable Medic primary

After a mere 48 hours of giving us the perfect Crusader’s Crossbow, Valve followed up by nerfing it’s damage by 33%. As someone who has spent hundreds of hours perfecting my skill with this weapon, and considers it my favorite weapon in TF2, let me say that the weapon is now useless. Let me rehash the same reasons I enjoyed the previous crossbow and show how none of them apply any more.

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Surviving Scream Fortress 2013 as a Medic

“What? Surviving Scream Fortress? As a Medic? Surely that should be a piece of cake? It’s just like any other map!” You’re serious? It’s nothing like any other map. It’s an event based on one of the most deathmatch-y maps around, with more spam and confusion than you can shake a stick at. Throw in your normal Hightower threats like Mini-Sentries, and a whole new extra pit for Pyros, Scouts and explosive classes to launch you into, it’s nigh impossible to get around as a Medic. Well, not impossible, but it’s far harder than most Halloween events. Today, we’ll be… [Continue Reading]

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The Great Heavy Skill Floor and The Not-So Great Heavy Skill Ceiling

At the risk of being hanged, shot, crit-stickied and more hilarious ways Team Fortress 2 players can hurt each other (Hey Valve, a noose/lasso weapon, make it happen!) I will admit that I am not really a fan of the Fat Scout mentality that seems to have been touted as “the only way to skill-index the Heavy”. It seems rather defeatist to me, like the Heavy needs a super shotgun primary to have some kind of validity in higher skill levels, which is really limiting and rather traitorous to the initial weapons and designs that Valve introduced in Team Fortress… [Continue Reading]

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