If Medics Could Fly…

A few days ago, I gave Team Fortress Classic a try. Now, Aabicus has beaten TFC to death when it comes to articles for the Daily SPUF, so I won’t go into too much detail, but what astounded me the most was the game’s lovely Medic. When you hear the word Medic, what springs to mind? Normally, it’s either a soldier class who can heal or revive people (most games with a not-very-differentiated class system) or a class that spends their entire time healing, keeping everyone alive (like, for example, Team Fortress 2). Point is, Medics normally do a lot… [Continue Reading]

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The Tide Turner: The awkward guy at the Demo weapon party

Hey there reader, welcome to the Demoman weapon party, come on in. Bottle and Scotsman’s Skullcutter are providing us the drinks, the life of the party Stickybomb Launcher over there is trying to get our beloved introvert Scottish Resistance drunk to celebrate his recent fix, the Grenade Launcher is muttering a few obscenities but its ok, Loch N Load and Loose Cannon are watching him. Eyelander and Chargin’ Targe are just on the balcony over there heckling everyone (especially the drunk clown Sticky Jumper), Claid is wooing over the Splendid Screen whilst Persian Persuader is busy trying to getting Wee… [Continue Reading]

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TF2 Mods: The Next Generation

InstantMuffin recently made a buzz over on SPUF by finding evidence that an upcoming TF2 game mode may be called “Robot Destruction”. He’s also a prolific modder whose most recent claim to fame is Prop Hunt: The Next Generation, a remake of one of the most popular TF2 mods out there. Today, he took some time out of his busy schedule to talk to us about his past work, his current happenings, and what the future may bring. 1. How did you first get into modding? I basically started writing SourceMod plugins around 2010. I usually develop desktop applications. I… [Continue Reading]

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Why moving turning to the booties would be a terrible idea

By Reima As a confirmed enthusiast of the knight, I want to put my official opinion piece on the pseudo-controversy that is the turncharge and the potential use of booties all together. Although turning has been recently recently green lighted, it currently remains under a conditional equip. I believe it’s a fair compromise, albeit a temporary fix. Still a step in the right direction. The public gets the equivalent of Vjoy being injected into the coding, and Knights are universally nerfed as they make that trade for maximum control. Turning knights are stripped of their heavy resistances and super shield… [Continue Reading]

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Life is Rough When You Lose Your Stuff

I’ve gotten some pretty funny comments about my Loadout cosmetics (or lack thereof) since my Loadout article went live. Some were wondering how I could justify spending $55 on in-game cosmetics, since unlike in TF2 I couldn’t possibly have prior backpack wealth to rely on. Am I one of those rich senator’s sons who can frivolously drop wads of cash like spy does in his newest taunt? Well, actually I sold almost my entire TF2 backpack to afford that birthday suit in Loadout, and I’m still selling most of what remains. So now I get to be nude in two different… [Continue Reading]

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Conga Contagion

Well, who would have thought that a bunch of new taunts would have gotten people so excited? Actually, I take that back, the taunts were hinted at ever since we got that gif animation of an Engineer sitting in a chair drinking beer. That taunt is now in the game, alongside a bunch of other class-based taunts, all of which can be bought in the Mann Co. store or unboxed via the reel crates (which are actually rather uncommon). Among these taunts, there are single, class-based ones, like the aforementioned Engineer one and the lovely Buy A Life taunt for… [Continue Reading]

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Loadout Uncovered

Sometimes I get annoyed at how nobody in TF2 is a blanket generalist who has something to do in any situation. Sometimes I don’t want to rely on my teammates for crap, I just want to go be a versatile tanky health-regenerating speedster who laughs at the term “competitive weakness”. Once upon a time, I would then go play Team Fortress Classic and their combat Medic. Nowadays, I’m finding that Loadout has been scratching that itch for me instead. Loadout has done a great job of carving its own little niche out of the cartoony multiplayer FPS genre. (That really… [Continue Reading]

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The Phlogisticast

I’m selling my soul for advertising again but it’s for a good reason, really! You know that guy Dekky who’s been providing newbie-friendly articles around here? Well, he’s starting up a newbie-friendly podcast too! It’s also vaguely related to SPUF because I dunno, we all kinda wanted a SPUF podcast and we never got around to it. But with serial lurker Dekky, we might finally get one. And the best bit is that I’m in it, so you can all totally hear my horrible, completely-not-German-in-the-slightest, worryingly-not-Medic’s-gender voice. Oh, and you also get to hear the wonderful voices of Dekky and… [Continue Reading]

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The Sticky Launcher Nerf got reverted

So it seems that some people listen after all. There’s always been hysteria over the Demoman and his stickies, ever since he’s been able to explode them before they touched the ground. Some think he’s fine, some want him altered a bit, some want him nerfed, some want him nerfed into the ground, some want Demoman’s head on a pike and some people want him removed completely. Alright, we’re not going to get the last two, but discussion is a good thing. The problem is, which side of an argument do you take? In this case, Valve tried taking the… [Continue Reading]

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How to Fail Official Valve Spy Training

Have you tried out TF2’s training mode? It was added back in June 2010 as a way to familiarize new players with the Soldier, Demoman, Spy, and Engineer. Even if you vaguely remember doing them back in your TF2 career, you should check them out again, because at some point in history my progress was reset. And good thing too, because I quickly learned that I needed spy training. He’s by far my worst class, I can usually average .05 kills per life after hours of playing him. I tried to sap a stickybomb once. Even lone buildings are a threat. … [Continue Reading]

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