Expiration Date – The longest TF2 short to date

So, it turns out that we are getting an update. It’s called the Love and War Update and it’s a multiday one, the sort of update we haven’t had in a while! Although, to be fair, this is the first big update we’ve had in a while anyway. The star of the first day of the update though was the 15 minute long (alright, 14 minutes and 59 seconds) Team Fortress short Expiration Date, featuring all our favourite mercenaries and the lovely Miss Pauling. I’ll give you a brief talk over what happened, with some of my own comments, after… [Continue Reading]

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Tick Tock.

Click naow. Admittedly, I don’t know what this is, since I’ll probably be asleep. What will it be? Bread? Trains? Moons? Moon bases? Train breads? Bread moon trains? Who knows? Either way, it’s a countdown and we’re all hyped! Here’s a few things to think about as this timer counts down: What is it? Will it be good? How many bugs will this possibly introduce? How many threads will there be on SPUF? New weapons? New game mode? Is Team Fortress Classic related to this? Bread?

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Art Time with Medic – How to draw a Pyro

Hello, peeps! Today, as you can see from all the slightly creepy pictures, we will be drawing a simple Pyro. You can use pretty much any art program to do this, you don’t need to shell out for a legitimate copy of Photoshop (although Adobe doesn’t deserve money for what they did with the CS collection) or anything. MS paint isn’t very nice, but there are loads of free or cheap tools. My better-artist-than-me sister recommends PaintTool Sai. Anyway, let’s get started! Start off with two circles. They’re the eyes. Normally I’d do a rough sketch of how the body… [Continue Reading]

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On Fire

  Flames are weird in video games. In real-life, they’re impossibly debilitating and would make continuing to do anything, much less fighting other people, an excruciating experience. Also, real-life flamethrowers can shoot yards of deadly liquid flames that put every video-game flamethrower to shame. In video games you generally want the players to still be functional and you want flamethrowers to fill the “close-range combat” role, so these aspects of flamethrowers are often toned down. You can read more about it on the TV Tropes page Video Game Flamethrowers Suck. Monolith Production’s Blood was the first game to have afterburn,… [Continue Reading]

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That new Valve blog post.

Since we get incredibly long gaps between blog posts, I can still call the recent one about bad weapon ideas new and still be fairly punctual even if the blog post was released a month ago. I suppose we should be thankful about getting a blog post at all, considering what Dota 2 has had recently… Anyway, spite aside, the blog post itself is fairly interesting. It’s nice to see that there’s someone in that office, possibly talking to another person about adding weapons for Team Fortress 2. Then again, I might be completely wrong and there’s just one person… [Continue Reading]

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“Snipin’s a good job mate”… just like being a nuclear physicist

Let’s get something straight. Our bushwhacking friend the Sniper, that lean, mean shooting machine, is an interesting class. He’s got more firepower than Pyro’s toaster and more attitude than a diving plane. His accent alone makes him a respectable character. Small wonder so many people like slipping into his sunnies when they first try out TF2. For the good of your team, DO NOT DO THAT. What we should all know already from movies, books and common sense is this. The job of a sniper requires high specialization, that is, a unique skill set. Snipers must have superhuman patience, an… [Continue Reading]

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Birthday/500th Post/3-Star SPUF Event: Stupid Class, Stupid map, 6v6 Tournament!

Well hello, fine ladies and gentlemen of SPUF! My name is danthefinn (DiabetoDan on Steam) and I’ve been lurking around these parts since 2012. To celebrate my upcoming 18th birthday, as well as my 500th post and 3-star status, I’m hosting a little event on my very own TF2 server at 1 PM EST on June 16th. This will be a 6v6 tournament- but nothing like the 6v6 you all know and (at least some of you) love. This tournament will played over a series of 5 maps, with a best of 3 win rule. These maps will be the… [Continue Reading]

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ACTUAL Training Weapons

Put that Rocket Jumper down. This article is designed to cover weapons that actually do the job of training somebody who hopes to get better with a class in TF2. These weapons encourage (or force) the player to learn things that translate well into regular loadouts, and don’t force the player to become reliant on them to do well. So put your Front Runners on, it’s training time! 1. Candy Cane. The Candy Cane is a depressingly low-poly melee weapon that grants Scout health kits on kill, at the cost of 25% explosive damage vulnerability. It’s this second half that… [Continue Reading]

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Mod Showcase: TF2 x10

Welcome back to Mod Showcase. Brickinator here to tell you about the ‘TF2 x10’ mod, a plugin that cranks everything up to 11. Well, up to 10 really. I’ll try not to lie to you guys in the future. At its most basic, x10 simply multiplies every weapon attribute by ten. Each weapon has either been buffed to godlike status or nerfed into oblivion and everything goes crazy like a monkey fight in a nightclub. The gap between which items have been improved and which have been worsened is pretty jarring. The good-bad spectrum basically boils down to Mother Teresa… [Continue Reading]

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