MvM for complete idiots

It’s been a while since I’ve played non Mann VS Machine Team Fortress 2 and I felt I ought to write something about the one game mode that can essentially become pay-to-play, just like the game used to be. But since I’m cheap as chips, I won’t be talking much about Mann Up, mostly chatting about Boot Camp. In this article, I’ll go over a few general tips that will help all newer players so you don’t end up begging for mercy at the knees of a swarm of Heavy bots. 1. Upgrade after every wave. This is obvious but… [Continue Reading]

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On Double- and Single-Barelled Shotguns

Not really TF2-related, but I thought I might take this opportunity to talk about a trend in shooters I’ve noticed. Loads of games seem to like giving you two shotguns, one of which is pretty much twice as good as the other. The Ur-Example is probably Doom II, which introduced as its only new weapon to the franchise a double-barrel shotgun, which was the first weapon in the game to have a clip you had to reload (which really cast an odd light on all the weapons in Doom I, I guess that pistol can carry 200 rounds without having… [Continue Reading]

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A Battle of Healers: Medic VS Gorge

Quite often in a class-based game, Healers and Engineers are lumped in together and you’ll have the same person doing a couple of similar jobs. In that aspect, our Medic a bit of an odd one, as we have a whole other class, the Engineer, to do that. There’s a bit of an overlap between the two of them, as in they both heal, but Medics almost exclusively heal. This does make it tricky when it comes to these battles. Anyway, today’s enemy is a monster, literally, who acts as a defensive healing utility thingy who can heal both ‘buildings’… [Continue Reading]

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TF2 vs. TFC: Who would win?

A long time ago I made a thread just for funsies, Who would win in a fight; the TF2 team or the TFC (Team Fortress Classic) team? After fifteen pages and several necros, the consensus appears to be: probably TFC, but both teams have a lot of pros and cons on their side of the table. So, without further ado, I’m going to look at each of the nine classes from TFC and TF2 and compare which outclasses his counterpart. There are obviously a myriad of other factors like grenades, random crits, unlocks, and bunnyhopping that would have to be… [Continue Reading]

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Pets, Jackets and other Outerwear

Back in the old days, there were not many miscellaneous items. You had your Procedure Mask, your Blighted Beak and that was about it. You also only had two slots, one for a hat, one for a miscellaneous item and that was also about it. It cost a minimum of 1.66 refined to buy a hat and crafting two hats together was not always a good idea unless you had duplicates. Keys were cheaper too, and two hats would generally get you one key. It was a simpler time, when you could name all the currently available hats and still… [Continue Reading]

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The Classic Spy

He’s last in every class lineup, so it’s only fair to save the Team Fortress Classic spy for my final class breakdown article. The Classic Spy has a huge arsenal of toys and tricks available to him. Interestingly, he fills almost the same role as our spy but the tools at his disposal are almost completely different. The first thing you’ll notice is some serious firepower that our spy could only dream of. Super shotgun, hand grenades, nailgun…when push comes to shove I’ve seen a cornered spy simply shoot his way out of pretty hairy situations. 1) You can throw… [Continue Reading]

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A Battle of Healers: Medic VS Sona

The Medic of the Team Fortress 2 world is wildly unique, somehow bringing together entire teams to the point that you can’t win if you don’t have one and the enemy has. So what happens when you compare our Medic with the healers from other games (and universes)? Who knows, since we don’t have inter-universal technology yet. Last time, Medic got his ass kicked by the TFC Medic, but this time, things may turn out differently. Of course, there are difficulties in comparing Healers from wildly different games, so we end up comparing based on mechanics and team work. Today’s… [Continue Reading]

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Not So Great Expectations

The other night, I watched a film called I, Frankenstein. It was a very silly film, not in an intended comedic sense but in a way where people who review films will just sigh and point out every single bad bit until they get bored and start talking about how Slumdog Millionaire changed the world or whatever. Nonetheless, despite its bad reviews, I sat down and watched it and I quite enjoyed it. Alright, the film was nothing special, the plot was basically Van Helsing, Dogma, Dracula, John Dies At The End and every other similar god-monster-demon-related film put together,… [Continue Reading]

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Creating the Daily SPUF Steam Group.

As many of you may know, the Daily SPUF now has a Steam Group. We’ve posted several blog posts and have been discussing our thoughts on them in the Discussion forum.   But, I’m sure many of you may be wondering how it came into being. Why did I create it? Why not aabicus?   Well sit down and I’ll tell you a funny story on how it went that way.       In the middle of the night with nothing to do, I decide to browse Steam a bit. Out of sheer boredom, I decide to browse SPUF… [Continue Reading]

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Team Fortress Classic Soldier and HWGuy

The ultimate migratory classes for TF2 vets who are first trying the game. I don’t know what much to say about them, they play almost identically to their TF2 counterparts, and if you don’t change your playstyle in the slightest you won’t really go wrong. Here are some generic tips though: 1. Rebind your slot 5 weapon to slot 4. Just a suggestion, it really helped me. In TFC, there are actually 5 weapon slots, but no class uses more than 4 of them. I’ve never really understood the logic by which Valve chose each weapon to link to which… [Continue Reading]

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