What was up with those Alien Promos?

Valve did a pretty weird thing with the Alien: Isolation promos, what with those stat-changing qualifiers that relied on Halloween-restricted cosmetics. It was certainly a cool idea, I guess, not that I really got the chance to try them out. I didn’t pre-order the game and they didn’t become tradeable until people had long stopped wearing them. I’m honestly not even sure if it was fair of Valve to release them as promos. They were stat-changing promos, and Valve traditionally doesn’t do that since people (like me) who actually want to try the things out would appreciate a realistic chance of… [Continue Reading]

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Soldier is overpowered and we don’t care…

In any class-based video game, you generally have some form of balance. Agile classes come with a lack of health, while power classes exchange speed for pure power, with other classes scattered between them. So the idea of a mobile, strong ace of all trade class appears to spit in the face of all this. In any other game, people would say that Soldier is overpowered. What few consider is that he may actually be so. If you look at his base stats, Soldier does seem rather mundane. High health, low walking speed, high damage weaponry with average reload times.… [Continue Reading]

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The Awkward State of Demoknight

The Demoknight is in a really awkward place within TF2, despite being the closest thing TF2 has to a tenth class with its own mobility, strengths, and weaknesses. The main issue with this is Demoknights were never as good as their sticky launcher brethren at dealing large amounts of damage, taking out fortified barricades, and overall keeping the enemy team suppressed. However in exchange for this loss of firepower the Demoknight gets a close range, high risk high reward charge mechanic that allows him to get to places no Demoman could ever dream of getting to. At least he could… [Continue Reading]

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The Tide Turner nerf is far too harsh.

Under the recent compound backlash that Valve went through after the End of the Line update, I honestly cannot blame them for hastily assembling anything that would resemble new content, regardless of a new mode, unfinished in beta, or even if that new grenade launcher’s model was sitting around in the workshop for at least a year. (Regardless of which, it is still a very pretty launcher.) Among the crowd pleasing game changes, there will be an inevitable trampling of a subset of players who are complained about. I represent the entirety of that subset. Or at least the people… [Continue Reading]

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End of the Hype: An Update Worth Railing Against

You guys wanna know something? Prior to End of the Line’s recent release, I hadn’t cared much one way or the other about the update for months. The preview version of the map I’d played with some friends didn’t seem particularly interesting, and the Love and War update had ended the weapon drought that made us so greatly anticipate EotL’s arrival in the first place. Yet, despite all of the feelings and expectations I DIDN’T have, the End of the Line update still managed to make me feel complete and utter contempt toward whatever part of Valve is in charge of TF2. For… [Continue Reading]

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Why I’m not sure 4v4 works

4v4 is the third or fourth version of TF2 competitive, after 6v6, Highlander and, whether you consider it or not, Ultiduo. Thing is, it doesn’t quite work. Or at least, I feel that it doesn’t quite work. Alright, I am by no means an expert, I’ve only played a couple of matches, but since I am a somewhat intelligent person, I quickly saw the flaws in what I played. Before we start, there are a LOT of positive things behind 4v4. It is much easier to organize eight people over sixteen or eighteen people, and getting them into a server… [Continue Reading]

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I Understand, I Really Do…

Right now, people are angry. For the first time in, well, ever, the majority of players in the Team Fortress 2 community, at least the ones with access to any sort of tool of discussion, are united with the same thought in mind. That thought is “Man, EotL was a rather lame update.” For now, I am going to ignore the various promises and stuff that were thrown up. Let’s just leave that. Now, normally I am a optimistic, middle-of-the-road person. My complaints are generally justified, as is whatever it is I am agreeing with. I’m not normally someone who… [Continue Reading]

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Things TF2 still really needs

I wrote an article about things that Team Fortress 2 lacks before and none of those things got added, as far as I recall. In Valve’s eyes, I simply don’t exist unless I’m sorting out my brother’s stuff after he got phished. And even then it took a week for Steam Support to sort things out. So since Valve clearly doesn’t acknowledge my existence, here’s another list of things that Valve should add to TF2. Because why not? If you want, you can read the first article here. 1. Play testing before updates. The last few TF2 updates have been… [Continue Reading]

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cp_Junction, What’s Your Function?

If you haven’t heard of cp_Junction, I can’t say I blame you. Buried in the back of the server rotation with tc_Hydro and pl_Nightfall is this peculiar, subterranean Attack/Defend map known as Junction that almost no server ever runs. Featuring cramped, narrow halls, sparse cover, and a very restricted layout, this map is an oddity amongst TF2 maps. Why do people avoid or otherwise not play on this map? Well, that’d be because… it’s a pretty bad map. So let’s investigate one of TF2’s lesser-known maps, shall we? The promo image can tell you quite a bit about Junction, and… [Continue Reading]

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Why Slows Are Horrible

Pew! Off went my purple splat of slowness. I aimed it perfectly, right between the minions, splitting the purple splat at just the right moment to catch the enemy Ryze. The splat landed, Ryze was slowed and my team mate scooped up the kill. “Nice work, Vel’Koz!” my team mate smiled. Now, slows are really common in a lot of games, particularly MOBAs. And Skyrim, since everyone up north has a frost spell or three. But here in Team Fortress 2, the only slows we have are all hated. Scum of the earth. We scream and swear because of them.… [Continue Reading]

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