Some Tips for TF2 If You’ve Never Played An FPS Before…

The first First Person Shooter (FPS) I played was Left 4 Dead. But because my computer then was a steaming pile of crap, it took me literally 45 minutes with a frame rate of under 10 frames per second (also FPS) to inch my way across the first level of No Mercy. Amazingly, I did it first time, but I made it to the safe room with a miserable 10 health. It took a very long time for me to get a good computer and properly understand what it was like to move around in a First Person Shooter. My… [Continue Reading]

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Scout melees and you!

If you had a baseball bat, and you were insane enough to hit random people with it, you wouldn’t really care about its looks. If it’s hard enough to crack some skulls – it’s good. However, you wouldn’t really hit people with wrapping paper, now would you? That’s just your preference. If you would like to hit people with wrapping paper, but some federal laws and such nonsense forbid you to do so, you have TF2 for that.  Play Scout and you get to hit people with baseball bats if that’s your thing. Unfortunately, you deal less damage (35 base damage per hit).… [Continue Reading]

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Why the Quick Fix Medic* is Now Viable in MvM

*And other healing-centric loadouts The Two Cities update has vastly improved the medic’s abilities in MvM. Gone is the “kritz machine” of old, now you can do exactly what the medic should be doing in the first place, and be an integral part of the team. And it’s just as fun as anything else. For reference, there are two major abilities the medic received in this update that attribute to this: revives and the shield.

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Mod Showcase: PropHunt

  Salutations, SPUFers, TF2 players and old people who are lost on the internet. Let me guess what you’re thinking: it’s either “Why do the nurses keep stealing from me?” or “I’m sick of the default TF2 gamemodes!” CTF, filled with Snipers. Payload, filled with Engineers. Arena, filled with… uh… nobody. Well, you’re in luck today Gramps, because Team Fortress fan and sex panther Brickinator is here to tell you all about some mod gamemodes to preoccupy your feeble brain. Take your pills now lest you forget it all by the end.

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Playing the Team Fortress Classic Medic

In general, you can take what you’ve learned from playing Team Fortress 2 and translate it to Team Fortress Classic. They are the same 9 classes after all, and they have mostly the same loadouts, just with more shotguns. Some things will throw you for curveballs (I wrote a pretty extensive guide here) but in general you can guess what each class is about. Except one. TF2 will not prepare you in any way to start playing the TFC Combat Medic. Especially if you’ve played the TF2 Medic. Playing the combat medic like this will instantly label you as a… [Continue Reading]

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Surviving Scream Fortress 2013 as a Demoman

Tired of dying to mini-sentries on Helltower? Tired of not getting an epic spell from the Witching Hour because you didn’t survive the run up the incredibly-lethal disappearing bridge? Tired of finding yourself with absolutely no options while pyros, skeletons, and monoculi bear down on you? Well, too bad. It’s all gonna keep happening. But you can have it happen to you significantly less by switching to Demoman!

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Surviving Scream Fortress 2013 as a Soldier

You’ve probably guessed by now what my second most played class is. Yes, it’s Soldier. And because of all the spam, not to mention the horrors I’ve seen lately as a Medic, I’ve had to switch to Soldier quite a lot. Actually, I’ve been pretty much forced to play Soldier because a team composed entirely of Scouts, Snipers, Spies, Engineers and a lone Pyro is NOT a good place for a Medic to be. I could play Demoman, but I can’t aim. I could play Pyro, but there’s either one or billions of them. I could play Heavy, but, um…… [Continue Reading]

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Some things to do as a Ghost

One of the major downsides to real life is that once you die, there’s not much to do. Luckily TF2 doesn’t have this problem, at least if you’re playing Helltower and are currently in Hell. Here are three fun things to occupy the time while you wait for the next round to start. 1. Keep enemy snipers company The optimal strategy as a sniper in Hell is to stand at spawn and shoot people heading for Skull Island. It must get lonely, being so far away from the action, so go over and say hi! Make sure to get a… [Continue Reading]

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Surviving Scream Fortress 2013 as a Medic

“What? Surviving Scream Fortress? As a Medic? Surely that should be a piece of cake? It’s just like any other map!” You’re serious? It’s nothing like any other map. It’s an event based on one of the most deathmatch-y maps around, with more spam and confusion than you can shake a stick at. Throw in your normal Hightower threats like Mini-Sentries, and a whole new extra pit for Pyros, Scouts and explosive classes to launch you into, it’s nigh impossible to get around as a Medic. Well, not impossible, but it’s far harder than most Halloween events. Today, we’ll be… [Continue Reading]

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Why the CnD deserves some love

Howdy! First post on the SPUF blog here, and since I noticed a certain lack of Spy posts, here’s one about possibly the most unloved (and probably least mentioned!) weapon in TF2: The Cloak ‘n’ Dagger. At first, it seems like a straight upgrade, but when moving it actually drains cloak faster than you’d think, certainly faster than the Invis Watch, and it refuses to collect ammo. Most people just craft it off or let it be as a keepsake or a Spy weapon to collect, but it’s actually damn useful at times. Here’s why.

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