5 Cute Snakes in Valve Games

The TF2 community has been going cuckoo over the adorable new snakes Valve added to cp_snakewater. From memes to fanart to YouTube videos, these slithery low-poly serpents are recieving a king’s welcome from the update-starved community. And I absolutely can’t blame them, I’ve already asked my boyfriend to make me a plush. But the Snakewater snakes aren’t the only lovable vipers hidden within Valve’s game catalogue. 1. Sally the Safety Serpent The ctf_2fort_invasion map is a treasure trove of easter eggs. Especially in the fan-submitted posters on the walls. My favorite one stars Sally reminding players of the six S’s… [Continue Reading]

Read more

An Assortment of Things I Hate in the Team Fortress 2 Comic Series

So, the other day, I was discussing Team Fortress 2 lore with a friend. Together, we thought about lots of cool ideas. In fact, at some point, we are considering working together to re-write our own version of the Team Fortress 7-part series. But while we chatted, a lot of things came to my mind. While I do love the TF2 comics, there are a handful of things that really piss me off. In this article, I am not going to use spoilers. The last issue of the TF2 comic series came out over 4 years ago. Why did TFC… [Continue Reading]

Read more

5 Weird and Rare Things in my Team Fortress 2 Inventory

It’s been ages since I last looked at my Team Fortress 2 inventory. But I was spurred into having a look again after doing a commission for a friend. They wanted to pay in TF2 keys. Sounds strange, but it’s more fun than paying via Paypal or whatever. Either way, I was reminded of all the weird stuff I have in my backpack. Turns out, I have a LOT of weird stuff. An un-craftable Vita-Saw We’re going to start off cheap here. At first glance, an un-craftable Vita-Saw doesn’t seem that interesting. However, most un-craftable weapons are technically unique, because… [Continue Reading]

Read more

Sticky Jumper vs Machine

Happy Jump Day! Every 16th of September, The Daily SPUF celebrates Jump Day to remember the poor Sticky Jumper who lost its 3rd-8th bombs on this fateful date in 2013. As I’ve mentioned in numerous articles before, the Sticky Jumper is one of my favorite weapons. I will forever defend it as a perfectly valid playstyle in TF2. But even I didn’t think that versatility was good enough to qualify for anything beyond meme status in Mann Vs Machine! But after seeing it listed as “Usable” in this thread and this comment I decided to give it a try. I… [Continue Reading]

Read more

A Medic Appreciation Post

It’s been ages since I last played Team Fortress 2. Lately, I haven’t had the appetite to play a PvP shooter game. Between the randomness, the crits and the bots, Team Fortress 2 is kinda unfriendly these days. But there’s still always something that just amazes me about Team Fortress 2, even if I no longer play it. Today, we are going to appreciate the Medic from Team Fortress 2. A character that I literally named myself after. One of the best healers, ever. Years back, a League of Legends developer complained that making health numbers go up was boring.… [Continue Reading]

Read more

On Being Genuinely Bad at Team Fortress 2

I never considered myself great at Team Fortress 2. Granted, I knew a lot about the game, and I was a half-decent player. But I was never great. That being said, I could at least hold my own. At the very least, while I may have struggled with pure aiming skill, I did my best to make up for it. Over the years, I learned about a lot of other stuff. From the damage that weapons dealt, to each class’s movement speeds, to being better at dodging. My head was filled with Team Fortress 2 trivia. Sure, I was never… [Continue Reading]

Read more

I made a Scream Fortress 12 Update Page and don’t know what to do with it.

So, uh, yeah. Team Fortress 2 had an update. I haven’t actually opened Team Fortress 2 to see what it was, but it’s here. In fact, it’s the Scream Fortress update. Weirdly though, the Scream Fortress update came insanely early this year. Normally it’s the middle of the month, stretching into the first week of November. This year though? Literally an entire month and then some! What’s actually in this update though? Oh, nothing much, just your standard Scream Fortress update. No fun update page like in the past. A bunch of cosmetics and war paints. Some new Halloween-only unusual… [Continue Reading]

Read more

An Ancient Post on TF2’s Community Competitive Play

Now, there’s been some talk on the forums as of late regarding “comp elitists”.  Now, coming from someone who’s been on the forum’s UGC 4s team for both seasons, I have a bit to say, but I won’t be the most valid or most trusted compared to seasoned veterans (see what I did there? Anyone? No? Okay…) First off, let’s- … You find yourself hearing muffled sounds. Timmy is no longer here. Wherever he is now, you have no idea. He has been placed by a deranged German lunatic. One who seems somewhat angry. It seems that, after SIX YEARS… [Continue Reading]

Read more

The Lore-Based Reason Why Pyro is a Mediocre Character

I’ve talked about Pyro a lot in the past. While I don’t play much Team Fortress 2 at all any more, most of my friends do. And because of that, I hear a lot of… varying criticisms about the game. Mostly about Pyro. The Pyro has always been a pretty polarizing class, but also a somewhat spoiled class. While Pyro’s game balance may be all over the place, Pyro has by far the zaniest and most varied cosmetics and is probably one of the more popular characters. Despite being a short-ranged menace in a game that isn’t designed with close… [Continue Reading]

Read more

The Sticky Jumper: Looking Back

Every September 16th, The Daily SPUF honors Jump Day, a memorial holiday celebrating the pre-nerf Sticky Jumper which was cruelly taken from us in 2013. Last year’s Jump Day was a poignant milestone as it was our sixth, meaning we’d had one for every sticky that Valve deleted from the clip. This time next year, we’ll hit a nice round eight and the entire clip will be accounted for. Older articles have discussed why the nerf was unwarranted, unneeded and ineffective at solving the actual balance problems that TF2 suffered from back in the day. This one instead wants to… [Continue Reading]

Read more