Character Annihilation 2 – Critical

Character Annihilation is a series of short stories based on the people of SPUF. Today’s story features Vintage Keith, or just Keith (whose tagline should be “My name is Keith. Vintage Keith”). Engineer enthusiast, builder of sentries, Shotgun terror and a somewhat rather unwilling Demoman. Keith tapped his foot impatiently. Bastards. Bastards the lot of them. Making him wait around like this. Keith just wanted to dick around and have some fun, but no, he had to wait here, for further instructions. They were all bastards. Everyone’s a bastard. Why was he doing this again? Oh yeah, he signed up… [Continue Reading]

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Confusion’s 4vs4 reflection

I have quite enjoyed reading Medic’s detailed reports about our team’s exploits on the new frontier known as 4vs4, and now the season has conceded for us, I believe now would be an excellent time to write a post about some of it. What have we learned? Silliness is a valid tactic Act bold and audacious, but don’t depend completely on luck. We saw a lot of different weapons and tactics being used; Engies, Phlogs, Demoknights, simultaneous Sniper and Spies… Situational tactics are very useful… in the right hands. A lot of the better teams (on steel at least) have a… [Continue Reading]

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Thoughts on my first season of competitive TF2

Season 4 of 4v4 was my first ever step into competitive TF2, after months of people telling me I’d do really well, that I’d be perfectly alright, that I was plenty good enough, even though I can only play Medic. They may have been right, but I’m still not sure and I’m not sure whether I want to continue or not. At least in 4v4. The first thing I noticed is organization. For 4v4, matches are on Friday, to be completed and scores updated by Monday. But it’s really hard just trying to get a date from the other team.… [Continue Reading]

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Fighting Back against those Metal Bastards!

Mann VS Machine is nice. It’s a twist on normal gameplay, where you can make yourself an ultra strong monster of a mercenary, while defending a hole in the ground from a horde of robot monsters. Normally, you’re defending a control point from the enemy mercenary team, who are approximately the same strength as you, unless you’ve gone and stacked 7 sentries and a bunch of Demomen on Snakewater Last. The thing is though, Mann VS Machine is RED defending from BLU, because Gray’s robot army is weirdly tinted blue. So where is our game mode where BLU attacks RED,… [Continue Reading]

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TF2 is in palliative care, and the signs are all there…

Original article by Sud, as seen here. As much of a downer subject that it may be, I get the feeling reading through threads around here that people are a bit in denial as far as hope for TF2 to receive significant future support, and I just wanted to sound out a bit about the topic. TL;DR is at the bottom if you don’t like words. Unfortunately, Valve is no longer the happy little company that it was when it was developing Half-Life, and Steam was a twinkle (or the beginning of a cataract) in Gabe Newell’s eye. Valve has… [Continue Reading]

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Medic’s Pre-Birthday Wishlist

It’s my birthday tomorrow. Instead of asking for a pony or something, I’m going to ask for TF2 stuff. Not items, just some small things that would benefit us and that I’d like. Of course, none of this will happen, but it’s worth mentioning. Or just idly talking about. Talking is nice, right? Thing the first: A little bit more conversation between us and Valve. I’m not actually asking for constant updates and blog posts and stuff. Back when Left 4 Dead was more of a thing, the people who wrote the L4D blog would do the occasional history lesson,… [Continue Reading]

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A Flurry of TF2-Related Games

With all the doom and gloom surrounding Team Fortress 2, sometimes we need to just walk away. Or at least take a break for a bit. While TF2 is very quiet, why not take a break? There’s a host of other games available to play. Let’s start off with Fortress Forever. Or Team Fortress 1.5, as made by the community. This isn’t just any hommage to games like Quake Team Fortress, this has been rebuilt from the ground up. Rebalanced too. It keeps the class names from TFC, but with balance tweaks and bug fixes and nicer graphics. Medic should… [Continue Reading]

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What’s the point of Quick Play?

What’s the point of Quick Play? It’s stupid. It’s ruined community servers, it’s strangled community content and it DOESN’T EVEN WORK CORRECTLY. It’s simply not worth using. And I’m going to give you a bunch more reasons why you shouldn’t bother touching Quickplay. use the Server Browser. It’s way better. Here’s why. VS 1. More options. The Server Browser has way more options than Quickplay. Quickplay’s options are all hidden behind a little button, that you have to click. The Server Browser though displays all the settings that a server currently has: number of players, map, server tags (which tells you… [Continue Reading]

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Character Annihilation – A Series of Stories and SPUFers

Feels like ages. It really does. Time flies when you’re having fun. Especially here at the Daily SPUF. But alas, I think it’s time for something different. We pride ourselves on writing a lot of articles, mostly about Team Fortress 2, occasionally about Left 4 Dead and other games. We never take the time though to sit back and talk about the people behind SPUF, without which the Daily SPUF would be nothing. Let’s be honest though, interviews are kinda lame when people don’t have much to say, and you could find out about fellow SPUFers by adding them as… [Continue Reading]

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Character Annihilation 1 – Launched

Character Annihilation is a series of short stories based on the people of SPUF. Today’s story, the first in the series, is based on SleightSoda, resident Detonator jumper and an all round nice guy crazy enough to allow SPUFers to use his FastCo. server for events. The light flickered a couple of times, before finally deciding it wanted to illuminate the room. The sun shining brightly outside often feared to tread in this space. A typical garage, full of mostly forgotten things, best kept out of sight. What better place was there to hide such a treasure? Sleight slowly inched… [Continue Reading]

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