Why the Gibus died

The Ghastly Gibus is the hat of the new player. The newbie. The n00b if you’re feeling cruel. For many people, whether they played before the Uber Update or after, the Ghastly Gibus was often their first hat, or at least one of their early ones. Yet the Ghastly Gibus has become a much rarer sight these days. Odd. Being an achievement hat, you can assume that almost everyone but the newest players has a Gibus, whether it’s the classic first level Gibus or the Ghostly Gibus or the Ghastliest Gibus. The Gibus is unique in being one of the… [Continue Reading]

A Different Gamechanger

Dedicated healers in games generally get the short end of the stick. Whether it’s having to rely on the skill of your team mates or your inability to keep up, being a healer is generally a thankless job, hence why many games go with the Combat Medic, someone who can heal but can also look after themselves, capable of surviving in a one on one fight just like anyone else. Turning back to the Team Fortress 2 Medic, he seems a tad out of line. A designer at Riot, the company behind League of Legends, once argued that it’s no… [Continue Reading]

Randomness you can’t see…

It’s been a while since we last talked about randomness. Generally this sort of conversation dives to horrible depths, going over the same arguments over and over again until either one side gives in, it starts getting nasty or the thread goes off topic. Either way, the thread dies a horrible death. It keeps on happening. What’s interesting though is that the majority of these arguments are about random critical hits. The other random factors, random bullet spread and random damage spread, often lurk in the shadows, untouched. Why? With random bullet spread, there is rarely an argument for that.… [Continue Reading]

Soldier is overpowered and we don’t care…

In any class-based video game, you generally have some form of balance. Agile classes come with a lack of health, while power classes exchange speed for pure power, with other classes scattered between them. So the idea of a mobile, strong ace of all trade class appears to spit in the face of all this. In any other game, people would say that Soldier is overpowered. What few consider is that he may actually be so. If you look at his base stats, Soldier does seem rather mundane. High health, low walking speed, high damage weaponry with average reload times.… [Continue Reading]

What I do when I’m not playing TF2 – TESV Skyrim

I don’t play TF2 24/7. That’d be silly. And I’d get very sick of the game after not very long. Yes, the person called Medic does play other games. Most of the time, I play a healing passive role. Throw me into Dota 2 and I’ll find the most passive champion around and play that. Same with League of Legends. Borderlands 2 is slightly different, I basically become a pure healing Siren or a bullet sponge. My Berserker (named Heavy, heh), currently has, what, 10k health? And he’s not even on True Vault Hunter Mode yet. But yeah, normally I’m… [Continue Reading]

A Run Down on This Year’s Festive Weapons

For the last few years, we’ve received Festive Weapons, weapons made pretty and Christmassy for the winter holidays. The first year, we got 9 stock weapons, the second year,we got 9 mostly unique weapons like the Huntsman and the Flare Gun, the third year we got 9 more unique popular weapons and this year, we got, um, 7 weapons. Yeah, some people missed out. The weapons this year were the following: Bonk! Atomic Punch, Shotgun, Backburner, Chargin’ Targe, Bonesaw, SMG and Revolver. A larger collection of stock weapons, at the expense of some classes not getting their own weapons and… [Continue Reading]

My first time in a first person shooter…

I was never designed to be a gamer. I have the coordination skills of a donkey in ice skates, I over-think things and I jump at everything. Before I discovered PC Gaming, I used to play platformers and Worms Armageddon on the Play Station 2. First Person Shooters never really appealed to me, especially since it’s damn hard aiming with a console controller unless you have some sort of aim assist. Not that I ever really played one. Siphon Philter was probably the closest thing I played to a FPS and in that, I just set everyone on fire with… [Continue Reading]

Happy New Year! I hope…

Welp, it’s 2015 now. At least for Ol’Medic here writing this article. It won’t be 2015 for another 7 hours or so according to the blog’s internal clock, but that’s the sort of stuff that happens when we all live in different time zones. So yes, happy new year! I hope. Let’s take a few minutes of your precious time to see how 2014 went, at least for TF2. In the real world, it was turmoil as always, with chaos in the Middle East and on the borders of Russia and Ukraine, not to mention Ebola being a bastard and… [Continue Reading]

Fun things about the Grappling Hook

I’ll be frank, I don’t like Mann Power, because it utterly sucks if you’re not one of the 9 people with a power up. You just get your backside handed to you unless you’re clearly skilled enough to outplay them. But on the other hand, the Grappling Hook, the second stock all-class action item after the Spellbook Magazine, is tons of fun. Why? Because everyone can use it whenever they want, as long as the server allows it. And I, being the antisocial offline player that I am, decided to experiment round with it. First off, to enable the hook,… [Continue Reading]

Merry Smissmas!

Wherever you are in the world, we at the Daily SPUF would like you wish you a very happy holiday, whether you’re celebrating Christmas, Hanukkah, Smissmas, Australian Christmas, Macromera or any other holiday. Even if you’re not celebrating anything, we hope you have a nice few days. While we’re here, I’d like to thank everyone who has contributed to the Daily SPUF. Thank you aabicus for being you and coming up with it all. Thank you thesupremecommander for hosting the site and not getting any money from advertising. Thank you iGamr for announcing articles on the SPUF thread. Thank you… [Continue Reading]