Syringes

You remember all those times where I would whine and bitch and moan that I have really awful aim? Remember how I said that I am legitimately bad at TF2 and video games in general? Would you forgive me if I said I may have been lying slightly? Of course you would, you love me. There ARE things I am good at in TF2, but the issue I have is that most of the things I am good at aren’t particularly useful in normal gameplay. The main thing? Syringe gun aim. In the last few weeks, I have had some AMAZING… [Continue Reading]

How to make the Jumper weapons not useless

The Rocket Jumper and the Sticky Jumper. Two weapons originally meant for training, twisted and re-purposed into something terrifying. No sane person uses these weapons seriously, unless they just want to gimp themselves. Fewer people still actually use these for any sort of training or practice, since it’s generally better to train with a real explosive weapon. There’s even better options available for Soldier, in the form of the Gunboats. Actually, to be fair, most of the hatred ends up going towards the Rocket Jumper, since, with the Sticky Jumper, you still have a perfectly usable grenade launcher to kill… [Continue Reading]

Characters and Conga

Not long ago, I created a thread on SPUF. Normally, my threads are a bit of fun, and this thread was no exception. All I did was tell everyone to leave their main loadout in the thread, and I’d make a giant conga picture out of it. This article sets out to reveal that giant picture (although since I used it as the featured image, that’s kinda moot, but here you see it in all its glory). But before I do that, I want to have a little talk. Being the editor of a blog means I can do that… [Continue Reading]

The 600th Daily SPUF Article

It seems like five minutes ago that we published the 500th Daily SPUF Article. I actually lost track of time. Plus other awful things happened, which meant that the 600th article came quicker than I thought. The last 100 articles have been yet another wild ride. If you can call it that. So yeah. This is the 600th article. Woo. For the previous hundred post milestones, I’ve done contests. I was going to do a contest this time round, but contests are, well, kinda lame when you don’t have any time to prepare prizes or a theme for said contest.… [Continue Reading]

Cookies with the Mercs

Today, I decided to do something very different. I decided to reveal who I really am. That’s right guys, I am not really Medic. I am in fact ENGINEER! Just kidding. I simply moonlight as an Engineer, whenever Carnival or Halloween comes along. Or when I decide to do baking! Yes. Baking. You think Engineer leaves all those dispensers to idle when he’s not busy defending the intelligence? “Medic!” you ask. “What are you baking today?” I’m glad you asked. I’m making double chocolate cookies. The recipe comes from She Wears Many Hats, but I’ve modified the recipe to better… [Continue Reading]

One of the best GMOD Video makers is gone…

Today has been a bad week for, well, everyone, particularly the GMOD and TF2 communities. kitty0706, esteemed Garry’s Mod and TF2 video maker, most famous for Team Fabulous 2, has passed away. According to Facepunch and later on Reddit, Colin Wyckoff (Kitty0706) passed away on 25th January 2015, after a long struggle against Leukemia. According to those who knew him, he was always upbeat and optimistic. May he rest in peace, free from pain. The rest of this video will be dedicated to some of kitty0706’s best videos. Coherent GMOD animation takes skill, no matter what people say.   Be right back,… [Continue Reading]

What if Pyro could Double Jump?

Pyro was always supposed to be the ambush class. He/she/it was supposed to sneak around, much like the Spy, then burn anyone he/she/it comes across, while a Spy aims for high priority targets like Medics and Snipers. That’s fine and all that, but Pyro lacks in multiple departments and often finds him/her/itself being nothing more than an Uber Stopper. Why? Because Pyro lacks mobility and a good, reliable way of getting around. So, what if Pyro could double jump? Why Pyro of all people? Surely Spy could do with a double jump? Well, I’d love to give Spy some form… [Continue Reading]

A Medi Gun for every situation

When you play Medic, everyone’s relying on you. In the competitive scene, people rely on you even more. They scrutinize you, right down to your weapon choice. What Medi Gun you take will make or break a game. Assuming they’re allowed, since both the Quick Fix and the Vaccinator are currently unfavourable for numerous reasons. Not because they’re both bad… But anyway, that’s beside the point. With any normal Medi Gun, you’re stuck with it until you die. If you pick the wrong Medi Gun for the situation, you screw up everything. So what if there was a Medi Gun… [Continue Reading]

Grappling Hooks would be balanced in Medieval Mode

Grappling hooks would be balanced in Medieval Mode. Seriously. Alright, why are we discussing this? Why bother considering balance in a stupid game mode? Why bother discussing Medieval Mode at all? Because 1. it’s fun and 2. it’s currently a very one-sided game mode because the only classes with mobility are Scout and Demoman, and the only classes with range are Medic and Sniper. Of course, Medieval Mode’s one single official map doesn’t help. It has giant walls. Really high walls. The RED team are locked up safe inside until they venture outside, and once they do, there’s no way… [Continue Reading]

Return of the Beta

So 2014 was the year of the Beta. Or at least the return of the Beta. What Beta you ask? The Team Fortress 2 Beta. The birthplace of the Detonator. The testing grounds of the Overdose. That really weird thing that everyone ignored. Well, part of it is back. Interesting things lie ahead. The TF2 Beta though died a long time ago. I have a screenshot of its one year death day somewhere. But the reasons it died were relatively clear. Instead of being part of TF2, you had to download another 12GB of TF2 Beta, most of which sat… [Continue Reading]