A Sudden Flurry Of Content!

Looks like we’ve finally got some new stuff on Team Fortress 2! An update on the 1st and a new comic! There’s also promises of a new map and new custom taunts. Warning! This post contains spoilers about the new comic! Please read it first! First off, the update. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Improved the Backpack UI Added page buttons for all pages Removed prev/next buttons Updated the drag/drop behavior to interact with the page buttons Strange quality items… [Continue Reading]

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A Farewell to Arms…

Last night, we received an email. Not just any email, a very special one from a very special company. In it was lots of technical jargon that I didn’t understand but aabicus did, as the email was meant for him and not me. We spent the whole night discussing the email and eventually, aabicus accepted the offer, despite him not receiving any pay for his services. As from today, aabicus will be writing weekly for the Team Fortress 2 blog, giving us all the juicy gossip going on with the TF2 team, as well as leaking info on any new… [Continue Reading]

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How to Come Up With Ideas For New Daily SPUF Articles

The Daily SPUF loves publishing articles written by members of the community! TF2 is such a multi-faceted game that no one individual can master or even care about all of it, so having a fresh new perspective on our beloved game is important for the blog’s coverage. But a lot of people write to me saying that while they’d love to and want to write an article, they can’t think of what to write about! Writer’s block can hit all of us, and I’m no exception. But here are some common themes that routinely produce great articles to get those… [Continue Reading]

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TF2 What If? Det Jumper and Gunboats Demo

Evidently, making edits to the item text file in your TF2 folder allows one to play around with the stats of the various weapons.  Today, I experiment with two fairly commonly suggested/asked about weapons for Team Fortress, both specializing in mobility: A detonator jumper for pyro, and a gunboats-like grenade launcher replacement for the demoman. For the det jumper, I modded the entry for the detonator so it would have zero self-damage.  I tried it out on Viaduct with a bunch of bots.  Tecnically this detonator still damages other players, but for the test I only used it for jumping,… [Continue Reading]

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jump_detr_v1f

Jumpmaps have long provided a place for enthusiasts of advanced mobility to practice their skills.  Soaring gracefully on the blast of a rocket, being propelled upwards by stickybomb explosions – and, more recently, hopping about with the distinctive firework sound of the Detonator! That’s right, Pyro mobility enthusiasts!  You can rejoice, because jump_detr_v1f is here for your Detonating needs!   Because of its relatively minuscule jumps and less widespread use, even many experienced players have minimal practice with the Detonator and are not able to take full advantage of the possibilities it offers.  I can truthfully state from my own experiences… [Continue Reading]

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Offline Team Fortress

If you’re as unlucky as I am, not having internet connection for a while is a regular occurrence. Sometimes it lasts no more than a few minutes, other times, you’re detached from the interwebz for a good couple of days. While I generally have other things to do, such as studying, working, cleaning or making weapons out of cardboard, some of you might be desperate to get your TF2 fix. Here’s some hints and tips for you.

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Why the Ball-Kicking Boots Is My Favorite Cosmetic

My two favorite cosmetics are Archimedes and Giddeon, but if you ignore the birds then my favorite wearable has to be the Ball-Kicking Boots. Generic-looking, yes, but they spawn a soccer ball for your team. In my opinion this trumps any possible visual bonuses from anything else. A free soccer ball has a whole host of uses, almost none of them combat-oriented. Here are some opportunities no other cosmetic will give you. 1. Give your whole team something to do while stuck in spawn. If you’ve played TF2 for any amount of time, you’ve probably gotten bored while confined to… [Continue Reading]

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Mod Showcase: Zombie Fortress

Welcome back to Mod Showcase. I’m Brickinator and today’s mod is the imaginatively titled ‘Zombie Fortress’; a game type which features the undead because everything does these days. Just as you’d expect, RED team start off as survivors and BLU are the zombies. The survivors cannot respawn but the zombies can, so there’s a constant stream of the brain-munchers throughout the match.  Luckily for the survivors, the zombies can’t use guns. But they can carry baseball bats and knives for some reason. Maybe they were armed by a Glaswegian gang or something. The classes you can play as are restricted;… [Continue Reading]

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