The Daily Medic

The Daily SPUF is getting a makeover. Now we’re the Daily Medic! Medic articles every single day from now on. There’s no other classes, just Medic. Medic Medic Medic. Starting from today, every single article from now on will be about Medic in some way or form, whether it’s about how awesome I am, how awesome I am in reviving a dead body 12 hours after it died, the best way to get black market exotic animal organs or the most amusing syringe gun kills ever. Tomorrow’s article will be about how awesome I’ve been in small amounts of awesomeness… [Continue Reading]

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On Becoming a Parody of Your Former Self

I’ve been re-reading and re-watching a lot of TF2 stuff lately. While my desire to actually play the game has fizzled out lately, I’ve always been a fan of the crazy TF2 back story. Always will. But my recent reviewing of it all has made me notice a few things. Things are changing. In ways I’m not sure I like. It hit me when I read Gargoyles and Gravel Pits, the Scream Fortress 2015 comic. In it, Medic is depicted as a complete lunatic, while Engineer is pretty chill about everything. And I realised that Medic has gone more and… [Continue Reading]

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The Gentleman’s Gatsby

“I was wondering around the other day, using my spectacularly riotous tickle mittens to coax my fellow adversely-colored brethren into fits of eye-watering hilarity, when a kind fellow noted the bubbly intrigue of my fine trusty battle helmet I had acquired from a rather loaded fellow whose name I do not recall, his name began with “Fus” or something of the like. But anyhow the man was bewildered. “Where do those bubbles come from?! What kinds of sorcery is at play?” he asked, as he consumed a particularly large fishcake. “Well…” I replied in haste. “This is an unusual hat.… [Continue Reading]

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Regenerating Health – The Concheror, Cozy Camper, and Amputator

Today I want to go over a trio of related weapons that were all affected by a change made to the Medic’s base regen during the Tough Break Update. As you can see, the description to the Concheror claims “+4 hp regenerated per second” but what actually happens is that you start regenerating at 1 hp and that number gradually increases to 4 the longer you go without taking damage. The Cozy Camper and the Amputator are identical, except that the Amputator stops at 3. I thought I’d talk about what this means for each weapon, because it’s interesting to… [Continue Reading]

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My Favorite Moments in TF2 History

TF2 was the first game I really immersed myself into, meaning that a lot of my earliest internet memories come from this game. And through all the years, all the updates, all the thousands of hours of playing this game, there are a few memories that stand out to me the most. In the spirit of Love and War Part 2, I thought I’d take an article to recall my fondest memories as a TF2 fan. Especially since my more traditional “what I love most” article already exists. In no particular order: 5. STAR_ wins Mixup 2013. It was possible for you to… [Continue Reading]

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So, that TF2 update…

I said I would write about the February 29th update, so I am. Luckily there was also a March 1st update which I can also write about, although most of that was bug fixes and the un-fucking-up of CP_Foundry. The important matchmaking stuff that you’re all interested in is available in video form here. Go on, watch the video! The biggest thing to point out was a very random Matchmaking Stress Test that happened late on the 1st of March. People of all sorts of flavours could suddenly go and play matchmaking. Unfortunately (and typically) I managed to miss it,… [Continue Reading]

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Character Annihilation 8 – Flustered

You know what? I’ve neglected this series. And while I’ll probably never actually finish it, I’m not going to be a person who can’t take their cake and eat it (I fucking love cake), I’m going to prove that I’m the sort of person who can poke fun at themselves. Because I can. Also because I’m still holding off on posting those two Skyrim articles I wrote ages ago.   Medic growled as the nemesis emblem appeared over yet another person’s head. It was bad enough knowing she was shit at TF2, she didn’t need it rubbed in, especially from… [Continue Reading]

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Why have we not fixed the Vita-Saw yet?

The Vita-Saw has gone unchanged for a very, very long time. Apart from bug fixes and being added in collector’s form, it has seen nothing what so ever in terms of anything interesting. It’s a boring, ugly, dull weapon. No one cares about it apart from Medics. You can speculate forever as to why Valve won’t change the Vita-Saw, but I feel it’s for two reasons. First, it’s a community weapon, which isn’t much of a reason, but Valve has a thing about accepting community changes, they’ve only recently been accepting them for hats only. Second, it’s very reminiscent of… [Continue Reading]

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Announcing the SPUF of Legend!

Wow! We’ve reached the quadruple digits! Back when we started things in 2013, adapting SPUF threads into articles and relying mostly on Gen. DeGroot’s loadout thread for pictures, I had no idea we’d ever reach this far. And we didn’t just reach it, we kept new articles coming every day! Medic’s already got an article talking about how awesome this is, so my focus here is to showcase some cool new additions to our content-creating repertoire. As mentioned, we’ve created a Youtube channel, The SPUF of Legend, and my goal is to create new videos for said channel on a regular basis. I’m aiming… [Continue Reading]

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Celebrating 1000 articles with the Daily SPUF!

Wow. Just wow. 1000 articles. The big one zero zero zero. One. Thousand. Articles. All over 250 words. An article, sometimes two, every day since the 18th of August, 2013. It’s now 2016. Our very first article was complaining about the Half Zatoichi, which is a fair point. But while the weapons of Team Fortress 2, the classes of Team Fortress 2, even core mechanics, have changed since then, we’re still publishing an article every single day. Okay we’ve probably missed a day, but only because of extreme circumstances. No, really, we’ve only missed one day. September 19th, 2013. And… [Continue Reading]

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