Seriously.
Stop saying that.
I AM a good Soldier!
Please.
Seriously.
Brand new video game articles, every day!
The main category of the Daily SPUF, containing all sorts of articles from games like Team Fortress 2, Warframe, PAYDAY 2, Left 4 Dead, League of Legends and more!
SPUF is what one would call a forum or a bulletin board. Steam Community User Discussions (SCUD) is less of a bulletin board, more of a discussion board – it is a very trimmed down version of your standard forum software. Reddit is, well, um, something else. A strange, messy thing that has really taken off. Then you have a combination of the two, a bit like the League of Legends ‘boards’. Many forums just have basic features. You can make a thread. You can reply to threads. If you’re lucky there’s a personal message system. Some allow you to… [Continue Reading]
Welcome to the first-ever edition of the “TEAM FORTRESS 2 VERSUS OVERWATCH” series. Inspired by the ongoing flamewars between the two fandoms and Screwattacks own “Death Battle” series on Youtube, TF2 vs OW is where I theoretically pit one or more of your favorite TF2 classes against their counterparts from Blizzard’s upcoming TF2 rip-off (and revenge for Valve stealing DOTA): Overwatch! We’re probably never going to be able to see this in this reality, so doing it here will be the next best thing! I will try to go through each characters weapons and abilities as objectively as possible in order to decide who would win… [Continue Reading]
Along with all the cosmetic stuff and weapon balances and all that, the Gun Mettle update brought with it a HUGE amount of glitches and bugs and all sorts of stuff, some of which may or may not be fixed *cough*dropped Medi Guns holding Uber*cough*. A lot of bugs have already been fixed, but it’s worth going over some of them anyway, because why not? Sadly, I couldn’t get many pictures of these bugs, since I’m an idiot who fails to press the screenshot button quickly enough these days. The first and probably worst bug that’s popped up is the… [Continue Reading]
GEOFF! NO, WHAT HAPPENED? SPEAK TO ME, GEOFF, SPEAK TO ME! KEEP YOUR EYES ON ME, GEOFF! WE’RE LOSING HIM! HE’S FLATLINING… We’ve lost him. If you don’t know what I’m talking about, I’m referring to the Vaccinator. The Fourth Medi Gun. The one that is now dead. I know Medi Guns can’t die, as they’re not alive*, but the Vaccinator has been driven into complete uselessness. Okay, the original Vaccinator, when it was released, wasn’t exactly helpful. It charged incredibly fast, but because critical resistances weren’t factored into the three resistance types as a whole, it didn’t see much… [Continue Reading]
Edit: Written before the new update, because Valve won’t let me write about the Eureka Effect without immediately changing the weapon. I remember being awe-inspired by the rebalances of the Eureka Effect. You can teleport directly to your exit now! No more waiting for your idiot teammates to stop hogging your teleporters, now you can take your battlefield transportation into your own hands! Then I basically tried to play with the Eureka like I would the stock wrench and quickly got bored like I always do. The real kicker didn’t come until a friend let me know that it works… [Continue Reading]
A note before I start: these are just ideas and thoughts, both my own and combined with other people’s thoughts, particularly SPUFers. Do me a favour and don’t take them as absolutes or anything. Should have put this at the top of the previous article, really. And probably should have published this before the Gun Mettle update, but oh well. Bad timing and all that. Still, I like my ideas better. Anyway, considering that Valve hasn’t really been doing much lately when it comes to balance changes, I’ve decided to take things into my own hands and try and fix… [Continue Reading]
This is my 300th published article on this blog. Or about that, I’m not 100% sure, I just know that I’ve got approximately 300 articles published. Considering that we’re nearing 800 articles (I KNOW, RIGHT?), that’s pretty impressive. Of course, aabicus has written a lot of articles too, but he had a head start by, you know, creating this blog. Then again, I just checked and he’s for 224 articles total. That’s over 500 articles about Team Fortress 2 and other related video games. Written by two people in their free time. Then another 200 or so articles written by… [Continue Reading]
So, um, er… Well… Um… I don’t know what to say. Well, let’s start off with the good stuff. Loch-n-Load and Baby Face’s Blaster are getting nerfed. Holy fuck that is a vast amount of changes. Spy essentially got a rework and Engineer got a lot of changes when it comes to wrenches and jag-whacking. It all seems incredibly ambitious. Huge stuff everywhere. The balance changes seem rather overwhelming. Lots of good and bad there. And there IS bad there. The Vaccinator is now a Uber-and-Leave-Them thing, It’s good that you can’t fuck with Snipers any more. That’ll need testing… [Continue Reading]
It gets better and better! Actually that’s a lie, but compared to last week, at least for 6v6, it was a huge improvement. 4v4… Not so much, but I guess at least we actually got to play. Week 4 for 6v6 was alright. We had a team trying to get into Platinum (because UGC doesn’t have enough divisions for anyone but North America and just throws everyone else into a stupid pile, and because the season is only 8 weeks, there’s not enough time for proper matchmaking to happen) playing against a team getting their feet wet in a new… [Continue Reading]