6v6 – I might as well play Highlander…

Well, my first ever 6v6 season is finally over, and good fucking riddance. We won a single match, and that was at the beginning of the season, on Viaduct_pro, a really easy map. Every other match was either a forfeit or a complete steam roll. It really is not much fun, unless everyone’s dedicated on improving and is willing to scrim a billion times a week. Sixes is far too meta-y for my liking. “But Medic, what do you mean by it being meta-y?” I hear all three of you ask. Simple. If you don’t go along with the two… [Continue Reading]

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The Short End of the Stick

Gun Mettle came, Gun Mettle saw, Gun Mettle conquered and then got you to spend a ton of money on crap. At least, that’s the case if you have been playing Medic throughout this update. Medics got the short end of the stick, almost as much as Engineers. But unlike Engineers, Medics didn’t really see it coming. I’ll be blunt, Engineers have had it coming for a very long time. The Short Circuit, the Wrangler, the Gunslinger. All weapons that were hated almost everywhere by competent players. Engineer has always been a speed bump of sorts, but before Gun Mettle… [Continue Reading]

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Why I’m Not Bothered By The New Medigun-Dropping Mechanic

The reaction to the new Gun Mettle Update has been refreshingly positive. Sure, a lot of people think the new skins look stupid and dislike how they’re blatantly ripped from another game, but the day I lose sleep over a cosmetic mini-game is the day I re-evaluate my life. The part of the update that mattered was all those delicious weapon tweaks. Pretty much every commonly-complained about weapon got hit with at least a minor adjustment, and a few new weapons are now seeing use in new and unheard-of ways. Two other points of contention involve what this contract system… [Continue Reading]

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Damn I am good at SFM

Now that I am over praising myself, I want to talk about what I can and cannot do with Valve’s Source Filmmaker. You’ve probably seen some of my SFM posters if you have been reading any of my blog posts not counting the Tetris one. I also sometimes post them into other threads but I usually post them into the Daily SPUF thread to keep it up-float. Here is a link to Imgur where I have most of my pictures. Also, below are some of my more recent ones as of writing this. Now, what I am not so good… [Continue Reading]

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Mann Up is incredibly underwhelming…

If you’re pestered enough, eventually you’ll try something. Like Mann Up for example. After a complete roflstomp of the worst kind, part of the SPUF 6v6 team decided to team up with my sister Nommykins (last seen playing Sniper in Arena Respawn) and actually play a game of Mann Up. I created the party, and since we were all feeling very, very, well, meh and it was already getting late, I selected an advanced mission on Coaltown. We finished the mission with ease (and only one wave being redone because I forgot to buy Kritz canteens) then rolled our eyes… [Continue Reading]

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“Where have you been sending it?” and other thoughts about Expiration Date

Welp, it’s been over a year since Expiration Date and the Love and War update in general was released. I know I should be looking at the Gun Mettle update, but I just don’t find it as interesting as the Love and War update. Gun Mettle came with a comic and a bunch of cosmetics and balance changes, Love and War came with a short movie, a bunch of weapons and some minor balance changes. It came with lore. Gun Mettle just had a stupid story involving Miss Pauling and Saxton Hale, and honestly I’m kinda sick of the pair… [Continue Reading]

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Medic does Competitive… or not…

At the start of UGC season 5 of 4v4 and season 18 of 6v6, I had a plan. The plan was to document my time playing through two seasons. It’d be full of ups and downs, interesting things and stuff I learned. The story of a Medic going from pub server nobody to competitive game nobody. And a bit of fun. As you can plainly see, that hasn’t happened. Originally, the reason I stopped writing was because I didn’t really want to write about our awful 6v6 losses. 6v6 was supposed to be the main focus of the series of… [Continue Reading]

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Being a nice person in video games

I’m a paradox. Or maybe I’m a hypocrite. I really don’t know. I have a lot of feelings about myself that I should probably get rid of. Feelings of self-loathing. I hate myself. But at the same time, all of you online people seem to think I’m a really nice guy*. I think I’ve only ever had a few people say they genuinely hate me, and even then it’s for really weird reasons, like “forcing your fake medic shit down our throats” and stuff like that. I bet if they had a gimmicky username, they’d abuse the hell out of… [Continue Reading]

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What the KOTH?

I love me some King of the Hill. It’s a very simple game mode, it’s seen in a lot of games. The concept is incredibly basic, you hold a specific area until time runs down or a certain event happens. KOTH maps are generally smaller than your average map and can fit anything from 8 to 18 players. KOTH also gets played in almost all competitive forms apart from dodgeball and basketball. It gets played in Ultiduo, 4v4, 6v6 and Highlander! Alright, not so much in the latter two, but seriously everyone, koth_Viaduct_pro is carrying all the weight. Good map,… [Continue Reading]

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Retrospective 2, or what little I saw of it…

Retrospective 2 is a TF2 tournament, more like one we’d recognise, with eliminations and things like that. Normally, I see all these things advertised on the News section of the Team Fortress 2 website and I don’t honestly pay much attention to them. They’re tournaments I’m not skilled enough to play in, or they’re LANs which I’ll never be able to play in, or it’s an announcement about ETF2L. That’s pretty much it. I wouldn’t have given Retrospective 2 any further thought if it wasn’t for W0lk, the SPUF 6v6 roamer and 4v4… thing… asking me about it. You see,… [Continue Reading]

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